It might of been hard to see with all the junk on my main post, but near the bottom I had tips for adding ships in exerelin, conversely it also means you can reduce/remove ships from the exerelin generated fleets,
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- TIPS For Adding ships to Exerelin -For exerelin I guess the easiest way would be to edit mods/Exerelin/data/world/factions/neutrinocorp.faction
Edit with notepad, wordpad, notepad++, anything that can change/add letters in.
Scroll down until you see the fleet listings, you're going to change what ships are delivered to the station
"fleetCompositions":{
"exerelinGenericFleet":{
"displayName":"Generic Fleet",
"maxFleetPoints":140,
"daysWorthOfSupplies":[30, 50],
"lyWorthOfFuel":[40, 60],
"extraCrewPercent":[80, 80],
"marinesPercent":[20, 20],
"ships":{
"neutrino_colossus_standard":[0, 1],
"neutrino_hildolfr_standard":[0, 1],
"neutrino_banshee_standard":[0, 1],
"neutrino_bansheenorn_standard":[0, 1],
"neutrino_jackhammer_standard":[0, 1],
"neutrino_jackhammer2_standard":[0, 1],
"neutrino_grinder_standard":[0, 1],
"neutrino_lathe_standard":[0, 1],
"neutrino_maul_standard":[0, 1],
"neutrino_nirvash_standard":[0, 1],
"neutrino_theend_standard":[0, 1],
"neutrino_sledgehammer_assault":[0, 2],
"neutrino_vice_assault":[0, 1],
"neutrino_vice_standard":[0, 1],
"neutrino_hacksaw_standard":[0, 1],
"neutrino_hacksaw_assault":[0, 1],
"neutrino_piledriver_standard":[0, 2],
"neutrino_singularity_balanced":[0, 2],
"neutrino_relativity_standard":[0, 2],
"neutrino_causality_standard":[0, 2],
"neutrino_polarity_standard":[0, 2],
"neutrino_drohne_wing":[0, 4],
"neutrino_schwarzgeist_wing":[0, 4],
"neutrino_floh_wing":[0, 4],
"neutrino_drache_wing":[0, 4],
},
},
add in this line:
"neutrino_unsung_standard":[0, 1],
near the bottom
"fleetCompositions":{
"exerelinGenericFleet":{
"displayName":"Generic Fleet",
"maxFleetPoints":140,
"daysWorthOfSupplies":[30, 50],
"lyWorthOfFuel":[40, 60],
"extraCrewPercent":[80, 80],
"marinesPercent":[20, 20],
"ships":{
"neutrino_colossus_standard":[0, 1],
"neutrino_hildolfr_standard":[0, 1],
"neutrino_banshee_standard":[0, 1],
"neutrino_bansheenorn_standard":[0, 1],
"neutrino_jackhammer_standard":[0, 1],
"neutrino_jackhammer2_standard":[0, 1],
"neutrino_grinder_standard":[0, 1],
"neutrino_lathe_standard":[0, 1],
"neutrino_maul_standard":[0, 1],
"neutrino_nirvash_standard":[0, 1],
"neutrino_theend_standard":[0, 1],
"neutrino_sledgehammer_assault":[0, 2],
"neutrino_vice_assault":[0, 1],
"neutrino_vice_standard":[0, 1],
"neutrino_hacksaw_standard":[0, 1],
"neutrino_hacksaw_assault":[0, 1],
"neutrino_piledriver_standard":[0, 2],
"neutrino_singularity_balanced":[0, 2],
"neutrino_relativity_standard":[0, 2],
"neutrino_causality_standard":[0, 2],
"neutrino_polarity_standard":[0, 2],
"neutrino_drohne_wing":[0, 4],
"neutrino_schwarzgeist_wing":[0, 4],
"neutrino_floh_wing":[0, 4],
"neutrino_drache_wing":[0, 4],
"neutrino_unsung_standard":[0, 1],
},
},
AAanndd your done!, note this is only a chance for every ship on the list, so give it some time.
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Change the line of the max number of bombers that can spawn:
"neutrino_drache_wing":[0, 4],
^
To either 1 ( if you still want a bit of challenge/fun without being overkill:
"neutrino_drache_wing":[0, 1],
Or just remove the line completely.
Good luck