[[I noticed with your recent patch it says you've removed the Flux Capacitor and Ordinance Storage Hull mods and rolled them into Eridani Commission.]]
If so, is there any way to edit them back into the Factions' Stores/Loot pool for those of us that don't want to use that mod? Sorry if I'm being a bother about it!
I would also like to have Ordnance Storage back as a standalone hullmod.
Not a problem, you have been heard:

You'll be able to purchase the FluxCap from Eridani and OrdStore from Bhilai in the next version.
Also going to be doing something similar with the faction hull mods:
Thanks for update GW, this is a great mod.
Spellcheck note--it's spelled "stabilizers," not "stablisers"
edit:
- Stabilizers is spelled correctly in-game
- Escort Package on the Bhilai frigates does nothing (0.97 EP is for cruisers and destroyers)
- Upgrading to the new version breaks saves (I believe one of the graphics got removed, leading to a crash... perhaps not fatal, as the .96 version of the mod worked fine anyway so you don't need to upgrade)
- The Eridani-Utopia Enforcer is called Enforcer (TT) in game--should probably be called Enforcer (EU)
Overall I really like the EU ships.
- Spelling - puh!
- Frigates will still get the range/speed/maneuverability bonuses (it even works when escorting a destroyer), you just don't get the destroyer specific boons (double boon and s-mod shield damage)
- Kinda expected that - didn't put out a warning as I didn't bother to test and the previous version was for the old version of the game.
- Good catch and changed!
Also making some changes to the Directorates Drones, they'll no longer operate outside the Automated Ships skill rule, but on the other hand if you start the game as one of their operatives you'll begin with the automated ship skill unlocked...
And I thank you for the feedback.