Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Quote from: Alex on December 20, 2021, 01:06:35 PMHonestly, and without any negativity intended - if you're finding that slipstreams make exploration unprofitable for you, that's got to be down to some fundamental misunderstandings (which, fair enough, the game should explain things so they're understood; I'm not saying this is your fault or anything). E.G. if you don't realize that you can just navigate across them by holding down LMB (with or without e-burn, but *definitely* with sustained burn turned off), then yes, they'd be major obstacles. But knowing that, they can be a slight speedbump if they're in the way, and a major help if they're even remotely going in the direction you want. With e-burn on, you're barely even going to be deflected from your course; without it'll be a slight detour.No you can't. Any burdened or capital fleet slower than 8 base burn is mercilessly swept away for at least a screen further regardless of sustained/emergency/regular burn or mouse control, no safe crossing. Entering a star system bordered by a slipstream on one side and a few hyperspace storms on the top is a complete nightmare.
Honestly, and without any negativity intended - if you're finding that slipstreams make exploration unprofitable for you, that's got to be down to some fundamental misunderstandings (which, fair enough, the game should explain things so they're understood; I'm not saying this is your fault or anything). E.G. if you don't realize that you can just navigate across them by holding down LMB (with or without e-burn, but *definitely* with sustained burn turned off), then yes, they'd be major obstacles. But knowing that, they can be a slight speedbump if they're in the way, and a major help if they're even remotely going in the direction you want. With e-burn on, you're barely even going to be deflected from your course; without it'll be a slight detour.
SpoilerQuote from: Szasz on December 22, 2021, 04:43:04 AMQuote from: Alex on December 20, 2021, 01:06:35 PMHonestly, and without any negativity intended - if you're finding that slipstreams make exploration unprofitable for you, that's got to be down to some fundamental misunderstandings (which, fair enough, the game should explain things so they're understood; I'm not saying this is your fault or anything). E.G. if you don't realize that you can just navigate across them by holding down LMB (with or without e-burn, but *definitely* with sustained burn turned off), then yes, they'd be major obstacles. But knowing that, they can be a slight speedbump if they're in the way, and a major help if they're even remotely going in the direction you want. With e-burn on, you're barely even going to be deflected from your course; without it'll be a slight detour.No you can't. Any burdened or capital fleet slower than 8 base burn is mercilessly swept away for at least a screen further regardless of sustained/emergency/regular burn or mouse control, no safe crossing. Entering a star system bordered by a slipstream on one side and a few hyperspace storms on the top is a complete nightmare.[close]Fleet with max burn 7 and e-burn:https://imgur.com/a/nMzAW1XNarrower and faster sections are actually a bit easier to cross since the "fast" section is so narrow.
Does the terrain movement penalty reduction from Navigation have an impact here?