Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Have I gotten this right or is my logic wrong?
Quote from: hydremajor on December 21, 2021, 02:21:32 PMHave I gotten this right or is my logic wrong?I looked at the .csv and you have it wrong.Column 14 is ammo/sec - Column 15 is reload size
Have you tried looking at DatonKallandor's Missiles and Sundry mod? Might give you a few insights if you're working on reloading systems.
its the 13 and 14 for me
Oh its just a little deviation due to the name column being counted as "0"
Quote from: hydremajor on December 23, 2021, 03:43:35 AMOh its just a little deviation due to the name column being counted as "0"OK. That's what I didn't understand.So, you want ammo/sec = 2 and reload size = 4. That way the weapon reloads 4 missiles every 2 seconds.They way you had it with ammo/sec = 0.5 would have taken 8 seconds instead.
okay so what I understand from this is Ammo/sec is how much ammunition is "generated per second" and reload size is the ammo value that needs to "be generated" for the ammo count to update ?