Pike SBM
A mid to long range kinetic strike missile. Delivers a hefty punch against enemy shields but has extra damage reduction against armor and hull
Chemical Laser
A burst-firing, ammo dependant high-explosive beam.
Crossbow LRM
A long range missile somewhat similar to the pilum. Less EMP but Energy damage. Fires an energy bolt when near it's target
Grasshopper SRM
A medium version of the Locust SRM. Produces approximately 40% of it's volume of fire
Gravitonic Multidisruptor
Short range large energy weapon that deals kinetic damage.
Gravitonic Disruptor
Medium version of the Multidisruptor. Less efficient and less range
KS1 Magno-scatter
Shotgun that fires 5-projectile buckshot. High damage, medium cost and high efficiency but terrible accuracy
ES3 Volatile-scatter
Shotgun that fires 3 proximity-fused projeciles. Excellent against fighter concentrations
Hammer Repeater
Medium version of the Hammer torpedo, low ammo and high firerate
Fighters
Stormwind Kinetic Support Fighter
Decently maneouverable and durable. Built around a modified light needler.
Plague Heavy Interceptor
Short range and not very Durable. Equipped with a Grasshopper SRM with lower ammo