Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

Pages: 1 [2]

Author Topic: Low tech interceptor/fighter/bombers inferior to mid and high tech?  (Read 2707 times)

Phenir

  • Lieutenant
  • **
  • Posts: 95
    • View Profile
Re: Low tech interceptor/fighter/bombers inferior to mid and high tech?
« Reply #15 on: October 22, 2021, 11:02:55 PM »

For my carriers, I equip them depending on the rest of my fleet. If i'm running a frigate heavy fleet, I bring khopesh and broadswords/longbows. This is so the carriers can assist the frigates in cracking bigger ships. For a cruiser heavy fleet, I bring daggers instead of khopesh so they miss less against smaller targets.

Xyphos fighters (high) are essentially mediocre PD mixed with decent EMP damage to enemy ships. They're great at what they do, and they can disable enemy ships such that the carrier can catch them, but Xyphos fighters are not going to have the same impact that other fighters have. They are very support oriented, and they tend to die against enemy fighters unless the mothership has a lot of PD, which begs the question of why the ship is running Xyphos in the first place. Their real strength is that they can be sent to escort other ships, which, in theory at least, means the ship acting as the vanguard can have a fleet (say 5-10 wings) of xyphos escorting it.
Xyphos can't escort anymore, their roam range got reduced to 0. The purpose of xyphos is to disable enemy ship through their shields and help win flux war by disabling weapons, their pd is just a nice bonus. They still have a 1200 range ion beam which gives them more range than, say, an odyssey with plasma cannons and itu.
Logged

FenMuir

  • Commander
  • ***
  • Posts: 101
    • View Profile
    • Fen Muir Youtube channel
Re: Low tech interceptor/fighter/bombers inferior to mid and high tech?
« Reply #16 on: October 29, 2021, 04:19:14 PM »

Tested Piranhas.
They're bad.
Khopeshes are better than Piranhas since they blow their load all at once and then return home.

If Piranhas quickly dropped their bombs all at once, they'd be viable, but the delay between bomb deployments kills them.
Logged

Maethendias

  • Commander
  • ***
  • Posts: 197
    • View Profile
Re: Low tech interceptor/fighter/bombers inferior to mid and high tech?
« Reply #17 on: November 28, 2021, 04:52:41 PM »

Broadswords might be a competitor for one of THE best fighters in the game for attacking starships, interceptors tend to have better point defence or anti-fighter capability.

Remnant tech stuff is supposed to be a nice treat for fighting or salvaging near the AI stuff so it gets a pass from me. Otherwise I'd say that midline strikecraft tends to be the most underwhelming.

Out of all the lowtech/luddite strikecraft I'd only say that the Pyranha is mostly just underwhelming. The mining pods are also terrible, 0op to use but even then simply awful.

Talons lose crew like it's going out of style so I just don't like them any more.

1, piranhas, aside from doing scary damage, are acutally amazing for screening, their bombs block LOTS of missiles and shots
mining pods are point defence for your ships.... they are also meant to be armor tanking for its escort... they can also help you armor tank while venting (similar to xyphons)
Logged
Pages: 1 [2]