In my current game I've seen them post "please destroy a pirate base" bounties but no more faction-wide, so it hasn't been an issue, thanks!
Excellent to hear thank you for the update!
Re: Weaknesses: They're also very weak to fast, bursty ships. I've got a phase cruiser covered in burstfire beam weapons that one-shots most Hiver ships, especially the designated "Carrier" ones. Getting in and out without being devoured by the swarm can be an art though.
Well I had to give them SOME weaknesses and you just gave away the trade secret.

I do think that their weapons may be overpriced- One of their plasma cannons is worth almost 50k if I remember correctly, which means you don't have to beat too many fleets to have a million in loot.
I hear you, I've lowered the prices three times now. I'll finish my thoughts in my reply to KDR_11k though.
I do think that their weapons may be overpriced- One of their plasma cannons is worth almost 50k if I remember correctly, which means you don't have to beat too many fleets to have a million in loot.
Downside is that sometimes your custom produced ships get auto-fitted with Hiver weapons which drives up the price a LOT.
Thank you for pointing that out. I figured that into the price structure with Hiver assets. I wanted them to be obtainable but hard to replicate. Having a full fleet of captured or re-built Hiver ships can be a goal but it would put the game on easy mode which if that is your personal goal I support it but I am not going to make it cheap

Seriously though, Initially my thought was to make the Hiver assets high price so that when a player risks a fleet and loses then they can have expensive loot to compensate. And, as I state earlier, I wanted it to an expensive venture to replicate their assets. Of course you can always just console command them in but it is a single player game and I support players to tailor any of my mods to their style. I never want to impose my vision on anyone but rather to give them an option to maximize their fun.
I did not intend to make this a playable mod since their assets are far more powerful than vanilla standard. Over time I have taken requests to make them playable, make their BP separate, an option to have Hiver ships and weapons that were not bugs, an option to not have their BP drop, an option to not have their weapons drop, an option to not have their ships recoverable. I propose as a comprise to also make an optional file that makes their weapon prices close to or below vanilla analogs since their overpriced weapons tends to be a number one concern players mention. It would be a little work but if that is a thing players want I'll add it to the next update, just let me know if that meets the mark before I do.
Thank you both for the posts, they give me insight and now I have an idea to make it a better mod that I would not have come up with had you not mentioned your concerns. Now I've put off mowing the lawn long enough, best get to it before my wife gets home
