Xyphos now 18 OP? I’ve never thought they were in need a nerf. You’re trading actual damage for utility and if you put it on a capital, they’re typically outranged. I don’t understand this at all.
Xyphos on capitals are... usually not a good idea, yeah, since they don't inherit range boosts from capital-grade ITU. Cruisers it's a bit more of a toss-up. Where they were arguably too good was in converted hangars on destroyers - nearly all of my most effective destroyer variants prior to this version used a Xyphos wing.
I just installed the game over the top of RC5, but I had this super weird issue where loading my game actually loaded my old save from 0.95a (which is in another folder). I was extremely confused for a while and thought it had erased my save, though on reloading the same save again it then correctly loaded the actual save.
Maybe I loaded the older version of the game previously and when I hit continue on the newer version of the game (I can't remember if I hit continue or selected the save game) it may of tried to load that game save instead?
That sounds like it might be some kind of windows filesystem caching weirdness or some such. That's just... strange.
HSA: I guess but then at that point, it's about as useful as advanced turret gyros or recovery shuttles (Which is to say, not very useful at all, Those 2 also could use a Complete rework)
The shuttles are very situationally alright, but yeah, kind of in the same place as far as if they're too good they're mandatory and carriers don't need that kind of required OP sink. Gyros are just... kind of there because it feels like there ought to be something that boosts turret turn rate, but yeah, they're very marginal too.
I mean, I see what you're saying, but I'm not sure those need to be redesigned into powerhouse hullmods, either. HSA was meant to be something more special, but I don't think the concept as it is works for that.
...Huh. I always figured that Recovery Shuttles was there just as a setting-theme thing, a sort of a reminder that yes, life is cheap, and no, you're going to pick the option that gives you more combat power over the option that preserves the lives of your pilots. (This is one reason that I vastly prefer to deploy drone fighters when I can. It just feels better.)
And turret gyros? Those are
useful! I mean, okay, not something I install everywhere - but they're good on anything with wide turret arcs, and especially necessary for, say, turreted HILs, or ships using armored weapon mounts.