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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.95.1a] Seafood Shipworks 0.0.7f minor fixes  (Read 86176 times)

lili

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Re: [0.95a] Seafood Shipworks 0.0.7b
« Reply #15 on: November 03, 2021, 07:18:24 AM »

Those are some really good ship designs, I love 'em! 8)
One tiny feedback I'd give is that the borders/outline of your ships is a bit sharply cut on some parts, whether intentional or not.

Yes, I'm doing my best to keep improving and remaking the sprites, but it's still not good enough, I'll do better. Thanks for your reply!  :D
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SwaggyCthulhu

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Re: [0.95a] Seafood Shipworks 0.0.7b
« Reply #16 on: November 04, 2021, 07:32:53 PM »

These are great. Thanks for sharing them.
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IAmLegion

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Re: [0.95a] Seafood Shipworks 0.0.7b
« Reply #17 on: November 13, 2021, 02:28:08 PM »

Which markets do the ships spawn in?

Great designs, gonna enable this once i start a new game.
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hases22

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Re: [0.95a] Seafood Shipworks 0.0.7b
« Reply #18 on: November 20, 2021, 04:20:08 PM »

these ships look great! thanks for sharing!
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Corelious

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Re: [0.95a] Seafood Shipworks 0.0.7b
« Reply #19 on: November 20, 2021, 05:00:36 PM »

Dude fantastic ship design - I am not so worried about the sprites since my fleets are so large that I don't always see your sprites.  But seriously, these are so vanilla friendly it's great.  Fantastic addition to the game sir - keep up the great work!
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PreConceptor

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Re: [0.95a] Seafood Shipworks 0.0.7c
« Reply #20 on: November 30, 2021, 08:48:11 PM »

Eurus is now one of my top 5 ships
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thatwasonce

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Re: [0.95a] Seafood Shipworks 0.0.7d minor fixes
« Reply #21 on: December 07, 2021, 08:35:41 PM »

gotta say the magpie-class with a superweapon is nuts good
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Nick XR

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Re: [0.95a] Seafood Shipworks 0.0.7d minor fixes
« Reply #22 on: December 07, 2021, 09:30:18 PM »

Been playing a new game, probably a dozen faction mods and I have to say your ships are some of the best looking and fun to play with.  Great work.

Athrahasis

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Re: [0.95a] Seafood Shipworks 0.0.7d minor fixes
« Reply #23 on: December 12, 2021, 08:18:26 PM »

These are some beautiful ships, I have to say!

(For machine translation, depending on the language DeepL Translator is a great one.)
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Attroc

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Re: [0.95a] Seafood Shipworks 0.0.7d minor fixes
« Reply #24 on: January 04, 2022, 01:12:08 AM »

This mod has some of the most beautiful ships I've ever seen. It makes me sorry for all the bad kitbashes I've mad. Thanks for an amazing mod.
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Salamander989

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Re: [0.95.1a] Seafood Shipworks 0.0.7e minor fixes
« Reply #25 on: March 20, 2022, 03:19:55 PM »

The quality of the sprites is amazing! Thank you for your dedication and commitment to making these beautiful ships. Flying a fleet of your ships feels great.
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Prolbo

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Re: [0.95.1a] Seafood Shipworks 0.0.7f minor fixes
« Reply #26 on: March 21, 2022, 02:38:40 AM »

I like shapes of those ships, they really ha e a nice looks.
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Chairman Suryasari

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Re: [0.95.1a] Seafood Shipworks 0.0.7f minor fixes
« Reply #27 on: April 24, 2022, 04:17:15 AM »

I love all the ships on this ship pack, especially the Crossbowman-class, because it's the polar opposite of my favorite ship from HMI, the Locomotive-class. Both ships are made with orbital station part. Locomotive is kinda stitch together by the engineer from the frontier of civilization, too unpractical for day to day use where Crossbowman put a lot of though into the design ship to combat Hegemony offensive despite uses orbital station frame as it's base. Same idea, different execution.

Also I pray for your safety, you from the mainland China right? I hear things not doing so well over there, I hope it's over soon. Thanks.
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"Kids under 13 shouldn't have access to the internet. if 10yo me were on tumblr and read about suicide and depression 5 hours a day, every day, god knows i would jump off a bridge if my parents ever yell at me."

-Some random Youtube comment on video about Sonic OC.

lili

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Re: [0.95.1a] Seafood Shipworks 0.0.7f minor fixes
« Reply #28 on: May 22, 2022, 11:16:53 PM »

I love all the ships on this ship pack, especially the Crossbowman-class, because it's the polar opposite of my favorite ship from HMI, the Locomotive-class. Both ships are made with orbital station part. Locomotive is kinda stitch together by the engineer from the frontier of civilization, too unpractical for day to day use where Crossbowman put a lot of though into the design ship to combat Hegemony offensive despite uses orbital station frame as it's base. Same idea, different execution.

Also I pray for your safety, you from the mainland China right? I hear things not doing so well over there, I hope it's over soon. Thanks.

Sorry I didn't notice this reply.
Thank you for your support and concern.
I'm not quite sure how the things here have been described, but the situation around me has been pretty good. People live and work well.
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Killsode

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Re: [0.95.1a] Seafood Shipworks 0.0.7f minor fixes
« Reply #29 on: May 28, 2022, 10:05:18 PM »

A wonderful pack of very well sprited and interesting ships, They fit into the vanilla groupings well, but maintain their own style wonderfully, although the lowtech ones might be a little too organic, but the rest are exquisite.

However i do have one bit of critique gameplay wise, they are all VERY heavily armed for their weight classes, the rollingstone and discord notably so.
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