Really great mod. The ships just look so good.
But the high-tech carrier is very OP, I think. 3 fighter bays get doublet with the skill.
Is that not way too strong? I just like my game balanced 
The other ships are almost too weak, in my opinion. Maybe I'm just way off; what do you guys think?
This high-tech carrier(Abstruseness-class) is indeed very powerful, and I look at it from two perspectives:
First, I haven’t found a suitable way to nerf it. Whether it’s increasing DP or reducing the deck, neither approach is satisfying. Its strength is already in a good place. On the other hand, other ships are indeed not as interesting or powerful, and I will work on improving and enhancing them.
Also, the capitals are way too rare.
I have two complete play throughs with this mod, and I found one of them as a derelict. Are they even on sale? I was actively searching for them.
It's not unusual to find very few. I don't set a high percentage either. The more shippack mods there are, the fewer opportunities each ship has to refresh in the markets or bounties. I’m looking for a solution that will allow players to more directly access the ships in the mod, without adding new factions.
Please, please, could you do this?
In summary, I currently don’t have much time to update the mods, and I’m sorry I can’t meet your needs in the short term. However, I haven’t given up on mod development, and I appreciate your love and support.
Yeah, the ships look amazing, but I think balance is lacking. The only ships I've found worth using are the two midline capitals and the hightech carrier. Maybe I'm alone in this, but I haven't found a way to satisfyingly build most of the ships.
You’re right; my plan is to buff other ships.