v0.7.1 -Save game compatible with v0.7
-Updated to 0.97a
V0.7 - Save game compatible with v0.65
-Darkened the icon for biophotovoltaics and gave it some depth - Player request that it was too shiny and out of place compared to the other icons
-Added a direct download link to the Version file that mod managers can use to auto-update - Ty Timid for showing me how
-Added a direct download link to the forum and discord d/l links that bypasses the google drive preview - one less step to get to the good stuff
-Adjusted the code to work with 0.96a
v0.65
-Added version checker support
-Replaced the cargo icons for Palladium and Compressed Volatile - TY Yunru for the donation
-Replaced the cargo icons for Biophotovoltaics and Platinum - Bashed newer hi-rez versions
v0.6
-Added compatibility with the latest version of Starsector
v0.55
-Added a new toggle ability that condenses Volatiles into a new custom commodity, Compressed Volatiles Canister or CompV for short
-Added new altered versions of royalty free icons for above from Vectorstock.com
-Tidied up all the tool tips and floating text to now show all commodities in proper lower case
v0.5
-Changed some calculations in the files so that the custom commodities show up correctly on the market tool tip -TY Jaghaimo for pointing me in the correct direction!
v0.4
-As requested, I finally figured out how to have more than one toggle ability per mod - cheer! -mkire ask and ye shall receive!
-Created two new commodities Palladium and Biophotovoltaics
-Added new royalty free icons for above from Vectorstock.com
-Scripted a new toggle ability for Rare Ore that converts it into Palladium
-Scripted a new toggle ability for Organics that converts them into Biophotovoltaics
-Changed the commodity valuation of Platinum to be more in line with ore -Ty slowpersun for pointing that out
v0.3
-Cleaned up the code, deleting several references and graphics for compressing other commodities.
-I tired oh I tried to get more than one toggle ability in the same mod but this is my release version and I am happy with it.
v0.2
-Added an all new conversion chart to the forum
-Adjusted the ratios in the formula to increase the compression for a base savings of 186 to 1
-Increased the price of Platinum to 2000 and set it's demand closer to the combination of ore and heavy machinery
v0.1
-Ready for test release
-Separated the ability from the mod Junk Yard Dogs to form it's own utility mod.
-Ore forged to Platinum a success!
-Rare Ore turned to Palladium a failure
Keeping the resource and it's icon in the mod for future use.
-Added Platinum as a resource
-Added Palladium as a resource
-Added royalty free icons for above from Vectorstock.com
-Obtained permission from Techpriest to modify code from Supply Forge