a few tips for fighting trashtech (ludd/pirates)
hightech is more efficient, since high tech fleets are faster on the campaign than low or mid tech, skirmishing and long range is also really good against trashtech overall
for most trashtech bases you usually only need 1 or 2 apogees for tanking, throw in some long range destroyer or cruiser support and you wont have many problems with stations
dont use bombers, despite trashtech being quite fragile, its acutally better to bring fighters to hunt down frigates and destroyers (they are way more dangerous than trashtech cruisers or capitals)
the reason why you dont use bombers is trashtech utilizes an overwhelming amount of pd compared to other factions, and scrapnell bombers (things like piranhas that just fill the area with munitions)
dont overrely on missiles, trashtech has lots of flares
before you attack a trashtech base, raid it first, allows you to stock up on fuel and supplies you wouldnt get if youd just blow up the base (you also cant raid after the fight, since the station gets destroyed, and you wont get nearly as much salvage as youd have gotten from raiding it)
important: if you are switching from wolfpack tactics (which you shouldnt, you can still use them) and utilize bigger ships against trashtech, be carefull not to get surrounded... again, friggates and destroyers are the big threats, ironically (reapers, hammers and athropods are scary, and the small fries can quickly overload a shield tank if one isnt carefull)
talking about shield tanking... despite high tech being really good against trash tech, low tech armor tanking is suprisingly effective too if you have enough pd to cover missile spam, since most weaponry trash tech utilize is VERY anti shield.
all in all, when considering these tips, you shouldnt have a problem with trashtech at all... for fleet composition id suggest 2 apogees (best fitted with missiles and plasma cannon) to crack stations, 1 or 2 escort carriers to fighter screen, and the rest can be skirmishing, i have had great experiences with mining blaster shrikes (they are really good at overloading pirate and ludd shields), you really dont need to bring more... like, paragons are absolute overkill, you can make do with 1 apogee, if you bring the rest of the fleet later