V3.6 released today - Save Compatible Note: you may need to rearm the ships listed below
-Confident: Replaced the three built in wings with a small turret, increased OP by 5 and raised the speed from 55 to 65 - Wing balance and to help keep in range with it's target
-Commanding: Unlocked the hangers but removed two wing slots - More user customizable while balancing the wing count
-Stalwart Removed 2 wings - Balancing the wing count
-Smart: Removed 2 built in Mosquito Wings - Balancing the wing count
-Industrious: Removed 4 built in support wings and added two small mounts - Balancing the wing count
-Obedient: Removed 1 built in wing - Balancing the wing count
-Trusty: Removed the built in wings, increased the OP to 180 and replaced the hanger image with a large mount - Balance pass
-Intense: Removed the built in wing - Balancing the wing count
-Relaxed: Removed the built in wings replacing them with two small mounts and increased the OP by 10 - Balancing the wing count
-Adorable: Removed the built in wings, increased the OP to 60 and replaced the hanger image with a medium mount - Balance pass
-Cordelia: Removed the Heavy Drone and middle medium mount and replaced them with a large mount - Balance Pass
-Protective: Replaced the dual cockpits with a single, removed the built in wings and replaced it with a rear facing med turret - Balance pass and a cleaner look
-Rambunctious: Replaced the two wings with side facing small turrets - Balancing the wing count
-Energetic: Replaced the two wings with small turrets, added a cockpit to the image and increased the OP by 5 - Balancing the wing count
-Endurance: Replaced the built in wings with a rear facing medium turret and raised the OP by 10 - Balancing the wing count
-Curious: Replaced the built in wings with a small turret and raised the OP by 5 - Balancing the wing count
-Rugged: Removed the wing, increased the OP by 5 and replaced the hanger graphic with a medium mount - Balancing the wing count
-Reliable: Removed the wing, increased the OP by 5 and replaced the hanger graphic with a small mount - Balancing the wing count
-Cute: Replaced the built in wing with a small turret and raised the OP by 5 - Balancing the wing count
-Irksome: Replaced the built in wing with a small turret and raised the OP by 5 - Balancing the wing count
-Sharp: Replaced the built in wings with a medium rear facing turret and raised the OP by 10 - Balancing the wing count
-Happy: Replaced the built in wing with a small rear facing turret and raised the OP by 5 - Balancing the wing count
-Eaglefang: Since it is a boss version of the Eagle which had it's stats changed in .98 I made the following changes:
Raised Flux dissipation to 710, max speed to 65, acceleration to 45, and deceleration to 35
-Replaced the fighter focused Commissioned Crews hull mod with one that reduces the ship's monthly maintenance and deployment supply consumption by one unit
-Edited the descriptions of the above changed ships to no longer mention wings - ugh what a chore that was

-Added an optional set of higher resolution AI made portraits for players who prefer that look, instructions on the forum page under the spoiler tag - TY Bisaster for your help
-Added an image with all the pirate portraits as well as an image of the optional higher resolution pirate portraits, instructions on the forum page under the spoiler tag
-Replaced all the images of the above changed ships on the "All Faction Ships Image" found on the forum page and discord link
-Replaced all the changed images and descriptions on the ship class breakdown graphics found on the forum page - Long time overdue
-Updated the "CC Hull mod and Planetary Industry Summaries" graphic on the forum page updating the CC hull mod description and removing a hull mod that was ported to CJHM
-Updated the mod gameVersion compatibility to "0.98a-RC8"
@SarenSoran the Nameless: I looked into the issue you had of bounties showing up all at once at start of game, not staggering and sometimes the portraits did not display correctly. I researched porting the Vayra Bounty code I use to Magic Bounty which I *think* will fix all that. However, since it wasn’t a critical error causing a crash and seemed like a lot of work (and after spending over 15 hours on v3.6 already, ugh) I decided to move that one for the next JYD update. I hope you understand and know that it will be addressed.
@all I generally post comparison images when I update ship graphics but since this update changes so many ships here is the former "All faction ships image"
Which you can compare to the current if interested
I am particularly happy with the Protective, that early sloppy reflection of double cockpits has bothered me for some time, about time I fixed that

Enjoy!