ok ty, it's very harm, and i imagine this update adduce news contents very interresting ? ?
Yes. New ships, more gadgets for colonies, hazard rating does not really matter anymore (just available resources), new enemies which will put your abilities and your sanity to the limits, thanks to them new weapons to play with and gates became quite important.
A procedure for convert a old save is conceivable perhaps ?
my save has several days of games, it seems unimaginable to start from zero.
Give it time and you'll learn to love early game once endgame left you disappointed.
Jokes aside there are many ways of transferring progress to a new character from save edits to mods, perhaps lifting the limits (in its settings.json set "noLevelLimit": true, "noTimesLimit": true,) on
UNGP would be the easiest that keeps track of credits and learnt blueprints (including hulls, weapons and modspecs) hassle free, no cargo or ships though.
I have no idea how to utilize shortcuts on the Galatia Academy quest line, however and it drives me crazy to do that long chore every single playthrough.