Gacha S-Mods v1.3.11.3.1-Added new setting: respectNoBuildIn to not roll hullmods that have the no_build_in tag. Default true (since it handles a bunch of problematic stuff).
-Settings are now reloaded upon loading a game, instead of requiring a Starsector restart
-Added error message to hullmod descriptions if settings.json failed to load something
-Added greylistedHullmods.txt for hullmods that people say don't do anything or otherwise shouldn't be rolled. Must be manually inputed into blacklistedHullmods, but it's there
-Added several new crash-causing hullmods to the blacklist
-Fixed it being possible to roll hiddenEverywhere hullmods, which I have no plans to implement in the future
-Fixed the remove s-mod feature not being randomized in true random mode
-Improved the description of the remove s-mods hullmod, providing info on some "emergent gameplay" (and totally not bugs that I can't figure out how to fix)