- When a contact is listing the available missions, maybe add indents or bullet points to the mission texts, so it's easier to see where the list begins and ends.
(I currently just look at the dialog options to figure out the missions, but that's partly because of the above)
- When new text is added to the dialog text panel, the panel scrolls down to its new bottom. This is fine until more than one page is added at a time, in which case you have to scroll back up to the start of the added text (I think this happens a few times with the Academy quests). Suggestion: Make it not scroll down more than one page at a time.
- Can we have an option to change player portrait? Make the portrait in character screen clickable, which brings up the portrait picker.
EDIT [2021-05-17]
Suggestions for a certain story quest:
Spoiler
- The Hamatsu should come with one or more S-mods. Perhaps even a unique S-mod installed by Astraia. Partly for flavor, but also so there's an actual temptation to keep the Hamatsu.
As it stands, by the time I get around to completing Project Ziggurat, a slightly beat up Venture has no appeal to me whatsoever and getting 100k for it is a no-brainer.
- The Project Ziggurat surprise fleets are way, way too big and are an SP tax to dodge. Make them scale the current player fleet, maybe.
When I did the quest, I had three cruisers plus several destroyers (including a Harbinger) and quality frigates including two Tempests.
The rogue Knight had multiple Legions. The TT bounty hunter had four Dooms (and seven mod phase destroyers I wasn't familiar with), all with 2-3 S-mods. I wouldn't consider taking on either with a fleet twice as big as what I actually had, especially when I don't even get a bounty payment for it.