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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.95.1a] Better Deserved S-Mods 1.64  (Read 128644 times)

jlrperkins

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Re: [0.95.1a] Better Deserved S-Mods 1.53
« Reply #90 on: July 21, 2022, 12:07:38 PM »

Time to ask the dreaded question that every modder hates;

Is this compatible with Progressive S-Mods?

Yes. Yes it is.
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Chryvrius

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Re: [0.95.1a] Better Deserved S-Mods 1.53
« Reply #91 on: July 25, 2022, 02:30:34 PM »

<3
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foxunit

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Re: [0.95.1a] Better Deserved S-Mods 1.53
« Reply #92 on: July 28, 2022, 06:11:17 AM »

So maybe a dumb question - the hullmod definitions coming with the mod do not seem to change anything in game or do I have to change the description too?

EDIT: Nevermind, I found it, I forgot to update the description inside the hullmod.
« Last Edit: July 28, 2022, 06:43:48 AM by foxunit »
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IroncladLion

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Re: [0.95.1a] Better Deserved S-Mods 1.53
« Reply #93 on: August 01, 2022, 03:25:48 PM »

Just wanted to say that this mod, while simple, makes S-mods very enjoyable to use! Thanks for the awesome mod!

Yunru

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Re: [0.95.1a] Better Deserved S-Mods 1.53
« Reply #94 on: August 03, 2022, 04:19:58 AM »

So maybe a dumb question - the hullmod definitions coming with the mod do not seem to change anything in game or do I have to change the description too?

EDIT: Nevermind, I found it, I forgot to update the description inside the hullmod.
You shouldn't have to change anything?

Killsode

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Re: [0.95.1a] Better Deserved S-Mods 1.5
« Reply #95 on: August 03, 2022, 12:18:24 PM »

-5% flux generated by missiles... what? thats quite possibly the most minimal improvement of any of the mods now

i finally updated and realized that i was completely wrong on what i thought this change meant XD
i thought it was replacing the -5% energy and ballistic with just missile.
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Jackie

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #96 on: September 27, 2022, 07:41:42 PM »

1.54
- Accelerated Shield S-Mod no longer has beam damage reduction!
- Accelerated Shield S-Mod now increases shield deployment and turn rate by +400%!
- Front Shield Conversion S-Mod now adds +25% extra arc!
- Omni Shield Conversion S-Mod now increases damage reduction taken by shield to 8%!
- Adaptive Phase Coils S-Mod provides 25% speed and acceleration while phased instead of reducing flux usage from phase cloak activation!
- Advanced Optic S-Mod no longer provides +5% Beam damage!
- Automated Repair Units S-Mod reduces CR loss from deployment and restore 15% hull and armor damage taken during combat at the end of combat instead of a hull damage reduction!
- ECM Package S-Mod grants +50% target leading accuracy to both fighters and ships!
- Heavy Armor's armor penalty when smodded decreased: 150/300/400/500 -> 150/250/350/450!
- Hardened Shield S-Mod now increases damage reduction taken by shield to 22%!
- Hardened Subsystem S-Mod now reduces malfunction chances instead of providing increased CR reduction!
- High Scatter Amplifier S-Mod now adds +5% Beam damage!
- Nav Relay S-Mod now provides +20% top speed to fighters!
- Operation Center S-Mod reworked: Granting DP reduction, ECM, and Nav rating when installed on the Flagship!
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Corelious

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #97 on: September 27, 2022, 09:06:22 PM »

Save game compatible?
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Jackie

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #98 on: September 27, 2022, 09:13:07 PM »

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Corelious

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #99 on: September 27, 2022, 09:27:10 PM »

Baller - thank you for the reply.
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Great Wound

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #100 on: September 29, 2022, 08:10:34 AM »

This may seem like an obvious question by now but:

Does every vanilla hull-mod have a built in S-Mod bonus or are they're still some missing?

Jackie

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #101 on: September 29, 2022, 10:01:31 AM »

This may seem like an obvious question by now but:

Does every vanilla hull-mod have a built in S-Mod bonus or are they're still some missing?
Some vanilla hull-mods are missing.
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Catscrath

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #102 on: September 30, 2022, 07:06:01 AM »

So I have a ship here with Augmented Drives and Makeshift Shield built in natively. The Augmented Drive gives it's bonus of -30% fuel use but the Shield does not give it's built in bonus, which would be fine if it was any other hullmod, but the -20% and lack of omni shield to then pair with the forward facing shield mod for extra area and flux efficiency really hurts the craft. I'm guessing it is not meant to work this way since one is giving it's bonus and the other is not.

[attachment deleted by admin]
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Jackie

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #103 on: September 30, 2022, 07:30:18 AM »

So I have a ship here with Augmented Drives and Makeshift Shield built in natively. The Augmented Drive gives it's bonus of -30% fuel use but the Shield does not give it's built in bonus, which would be fine if it was any other hullmod, but the -20% and lack of omni shield to then pair with the forward facing shield mod for extra area and flux efficiency really hurts the craft. I'm guessing it is not meant to work this way since one is giving it's bonus and the other is not.

Hi, I have forgotten to enable code for augmented drives to be unaffected. You can toggle BuiltInSMod to true in my data/config/settings.json to allow all built-in hullmods to act as if they have S-mod bonuses!
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Catscrath

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Re: [0.95.1a] Better Deserved S-Mods 1.54
« Reply #104 on: September 30, 2022, 04:19:49 PM »

So I have a ship here with Augmented Drives and Makeshift Shield built in natively. The Augmented Drive gives it's bonus of -30% fuel use but the Shield does not give it's built in bonus, which would be fine if it was any other hullmod, but the -20% and lack of omni shield to then pair with the forward facing shield mod for extra area and flux efficiency really hurts the craft. I'm guessing it is not meant to work this way since one is giving it's bonus and the other is not.

Hi, I have forgotten to enable code for augmented drives to be unaffected. You can toggle BuiltInSMod to true in my data/config/settings.json to allow all built-in hullmods to act as if they have S-mod bonuses!
Thanks for letting me know ^^
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