I really don't feel like there's need for yet another HE large missile. I get that the role isn't exactly the same as options that we have now but that's fine, there's more important gaps to fill out than armour cracking for a large missile mount. Besides, Breaches imo are super not impactful, sure they have plenty of ammo but I feel like they don't do much. Missiles in general are very strong but very limited, this one feels like a gun with limited ammo. (And yeah I know Alex said they'll probably get a speed increase).
Now what's really weird to me is why is there only a small Atropos launcher. The only homing torpedo in the game only has a small version which the fighters get, and it's pretty close to Harpoons so why it even exists as it is is kinda peculiar. Small slots have a TON of choices but so few are worth actually using.