I like the mechanism for I'm able to operate a Hyperion flagship manually and operate it better than autopilot. Tho in auto mode it is still winning properly and Wolfpack skills are boosting fleet pretty good.
I mean, there wasn't, but in 0.95a a good range you can handle to choose between manual or autopilot. For small flagships, manual is usually making performance better due to simplicity. Before 0.95a, its simply just fights of behemoths. There's no strategies really involved.
If you look into modern carrier fleet structures in real world, you'll find out no fleet is buckets of BBs or capitals. A battlegroup contains 1 or 2 carriers and cruiser (flagship), several destroyers, a few frigates, and some submarines. It's being multifunctional and systematic. Rarely a capital ship is the flagship, it is functionally strong but slow in reactions.
As a result, I love the idea that game provides us a good reason to have a small-sized flagship as well being user-friendly to pilot. If you think large ships are too much to handle, then just try frigate or destroyer flagships

.