Greetings, all.
I run Starsector (0.95a-RC15, although the issue that plagues me has been a problem for at least a year) under Arch Linux on a Radeon RX5700, with version 21.0.0 of the X.org amdgpu driver. Window manager is i3, although the issue persists in Gnome 3/4, and appears independent of any compositor that might be running. I've also experimented with windowed versus fullscreen, various display resolutions, &cet.
The issue, in short, is a substantial slowdown (~60fps -> ~8fps) observed only when the "terminal static" effect is in evidence. This can be seen most simply when selecting the "Missions" tab from the main menu, and selecting individual missions therein. The slowdown ends immediately once the static effect dissipates. Outside of this effect, the game runs perfectly smoothly; a consistent 60+ fps. Even large fights are no trouble at all.
I don't see the same behaviour under Windows 10 with the same hardware, also with the latest drivers.
Is there a way to disable this effect? Has anyone else seen this issue on their own machines?
Many thanks for your time.