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Author Topic: 9.5a CTD when opening custom production tab (unstable injector mi  (Read 435 times)

Ichoren

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Log:
330216 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.hullmods.UnstableInjector.applyEffectsBeforeShipCreation(UnstableInjector.java:28)
   at com.fs.starfarer.campaign.fleet.FleetMember.updateStats(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.init(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
   at com.fs.starfarer.campaign.command.Oo0O.<init>(Unknown Source)
   at com.fs.starfarer.campaign.command.ShipBlueprintBrowser.updateTable(Unknown Source)
   at com.fs.starfarer.campaign.command.CustomProductionPanel.restoreTableUIState(Unknown Source)
   at com.fs.starfarer.campaign.command.OOoO.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.newnew.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.Stringsuper.super(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Mod List:

LazyLib 2.6
MagicLib 0.34
zzGraphicsLib 1.5.1
DroneLib 1.1.0

Adjusted Sector 0.3.3
Arsenal Expansion 1.5.4a
Diable Avionics 2.61
Experimental Ships Pack 0.43
Hegemony Expeditionary Auxiliary v1.21
High Tech Expansion 1.4.6b
Hyperion Systems 0.8.3-a2
Kadur Remnant 3.2.3
Luddic Enhancement 1.2.5c
Nexerelin 0.10.2e
Outer Rim Alliance 0.93rc3
ScalarTech Solutions 1.64
Seeker - unidentified Contact 0.42
The Exalted 1.3.2
Torchships and deadly armaments 0.16rc2
Unknown Skies 0.43

Crash happens whenever I look at custom production or fleet doctrine tabs, so I think it must be related to some blueprint I got.

I don't know where these are stored in the save file.

any suggestions?
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Histidine

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Re: 9.5a CTD when opening custom production tab (unstable injector mi
« Reply #1 on: August 12, 2021, 05:59:59 PM »

Some mod is putting an Unstable Injector on a fighter wing, which doesn't work.
Try updating your mods first. If the issue persists, you'd have to search for unstable_injector in the mod files (use something like Notepad++'s find in files) to see which mod has the issue.
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Ichoren

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Re: 9.5a CTD when opening custom production tab (unstable injector mi
« Reply #2 on: August 13, 2021, 10:37:50 AM »

Thanks, I got all my mods updated, but the issue persists. What exactly am I looking for when searching for the text in the mods files, how do I tell if  a mod is trying to give it to a fighter book.
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Histidine

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Re: 9.5a CTD when opening custom production tab (unstable injector mi
« Reply #3 on: August 14, 2021, 06:24:47 PM »

Search in Starsector/mods
for unstable_injector
with file type filter *.ship

then check if any of the results are fighters.

If nothing shows up, you may have to repeat the search with file types *.variant, it's possible the fighter in question has the hullmod specified as part of the variant rather than the ship. This will add a lot of normal ships to the results, so it'll take a bit more time to sort through them.
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