Fractal Softworks Forum
March 29, 2024, 07:25:51 AM
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Starsector 0.97a is out!
(02/02/24); New blog post:
Simulator Enhancements
(03/13/24)
Home
Help
Search
Login
Register
Fractal Softworks Forum
>
Starsector
>
Suggestions
>
Pather Tithe Suggestion
« previous
next »
Pages: [
1
]
Print
Author
Topic: Pather Tithe Suggestion (Read 524 times)
Timid
Admiral
Posts: 640
Personal Text
Pather Tithe Suggestion
«
on:
July 31, 2021, 06:47:22 PM »
Also, Pather demanding tithe should be a global variable to remember. It's really annoying when 3 pather fleets are chasing you and they demand a tithe from each per fleet all at once. The command that's supposed to cool them down doesn't seem to matter when you're near their base to trade.
«
Last Edit: July 31, 2021, 06:48:37 PM by Alex
»
Logged
Commissioned Crews
Better Colonies
Supply Forging
Iron Shell
Content Unlocking Missions
Too Much Information
Alex
Administrator
Admiral
Posts: 23988
Re: Pather Tithe Suggestion
«
Reply #1 on:
July 31, 2021, 06:48:58 PM »
(Split this off from the topic in bug reports, changed the title, and moved it to suggestions.)
Logged
Histidine
Admiral
Posts: 4661
Re: Pather Tithe Suggestion
«
Reply #2 on:
August 01, 2021, 06:02:37 PM »
I'll further comment that trading with pirate/pather bases while hostile is pretty jank in general, since you're likely to get ganked by the patrols, especially when a fleet decides you're in base support range.
In a 'real' scenario one might pay a protection fee up front to avoid conflict; don't know how well this would fit in the game.
Logged
Sutopia
Admiral
Posts: 1005
Re: Pather Tithe Suggestion
«
Reply #3 on:
August 01, 2021, 06:26:07 PM »
Why trade with you when they can just... loot you?
I would actually suggest making pirate patrol remain hostile (or able to turn hostile if you’re weak) until the relation is at or better than neutral.
«
Last Edit: August 01, 2021, 06:35:28 PM by Sutopia
»
Logged
Since all my mods have poor reputation, I deem my efforts unworthy thus no more updates will be made.
BaBosa
Captain
Posts: 445
Re: Pather Tithe Suggestion
«
Reply #4 on:
August 01, 2021, 09:34:19 PM »
With pirate patrols, could it be a little random. Like to account for how it would depend on how desperate/aggressive/predatory the pirate captain is? So you still sometimes have fights but don’t always need to deal with it.
And Maybe add a fear factor that decreases the chance they’ll attack you if you’ve recently beaten another patrol?
Logged
Print
Pages: [
1
]
« previous
next »
Fractal Softworks Forum
>
Starsector
>
Suggestions
>
Pather Tithe Suggestion