+1.
However, I personally wouldn’t consider the “moral” component of this because crew are literally just another commodity/resource necessary to keep my ships going. If Veterancy was re-instated, using SO would be a meaningful choice but losing extra crew really won’t have a huge impact until those losses start affecting CR or eating into profits. That said, it would add an additional downside to SO that makes logical sense and might come into play if you’re out exploring or chain-fighting Ordos.
If you wanted to take it a step further, SO could increase crew loss and simultaneously, reduce max crew to just above skeleton crew levels. If you have a fleet primarily composed of SO ships, it would be chronically under-crewed barring a crew transport of some sort.