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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.95.1a-RC6] DroneLib v1.1.1  (Read 73046 times)

lyravega

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #30 on: January 29, 2022, 03:16:47 AM »

Hey tomatopaste! The example in the OP has a slight error:

Code
if (ship == null || ship.isAlive()) return;
This makes the AI basically never use the ability, because of a missing '!' :D

I had this idea the other day, making hullmods that replace systems, but this subsystem thing your library has is awesome, and this example is just on point! I'll start with a few vanilla stuff and see where it goes I guess ;D Thank you for the library.
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Ryers

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #31 on: February 13, 2022, 07:46:52 PM »

this realy needs more attention! i wish i was better at modding, id love to make this.
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tomatopaste

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #32 on: February 14, 2022, 10:25:30 PM »

Hey tomatopaste! The example in the OP has a slight error:

Code
if (ship == null || ship.isAlive()) return;
This makes the AI basically never use the ability, because of a missing '!' :D

I had this idea the other day, making hullmods that replace systems, but this subsystem thing your library has is awesome, and this example is just on point! I'll start with a few vanilla stuff and see where it goes I guess ;D Thank you for the library.

Thanks for pointing that out champ :).

Note that this mod is more or less on the shelf until I publish certain top-tier faction mods that are in the works indefinitely. I'll still do bugfix/version updates but only really pay attention if it is used by anyone in the meantime.
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tomatopaste

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #33 on: August 26, 2022, 11:18:57 AM »

Discontinued indefinitely. I retain copyright authorship of all code contained in the mod, excluding where external authorship is marked, and any mods from this date that contain some whole or part derivation must comply with the current license. http://creativecommons.org/licenses/by-nc-nd/4.0/
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theDragn

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #34 on: August 26, 2022, 07:14:02 PM »

Discontinued indefinitely. I retain copyright authorship of all code contained in the mod, excluding where external authorship is marked, and any mods from this date that contain some whole or part derivation must comply with the current license. http://creativecommons.org/licenses/by-nc-nd/4.0/

Is this license change gonna be an issue for the dronelib code I already have integrated into Apex if I want to make further changes?

tomatopaste

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #35 on: August 27, 2022, 07:32:30 AM »

Discontinued indefinitely. I retain copyright authorship of all code contained in the mod, excluding where external authorship is marked, and any mods from this date that contain some whole or part derivation must comply with the current license. http://creativecommons.org/licenses/by-nc-nd/4.0/

Is this license change gonna be an issue for the dronelib code I already have integrated into Apex if I want to make further changes?

no, apex is fine since there wasn't a license when you copied it, just as long as you indicate that my source code now has the linked license applied to it
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theDragn

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Re: [0.95.1a-RC6] DroneLib v1.1.1
« Reply #36 on: August 27, 2022, 07:48:09 PM »

no, apex is fine since there wasn't a license when you copied it, just as long as you indicate that my source code now has the linked license applied to it

sure thing, I'll add that in there for the next version. thanks.
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