like an asteroid field but it spawns the hulks of destroyed ships instead of rocks, mostly civilian shuttles. could be a chance to really show off the ship-splitting tech the game has; make the ship hulks already be damaged & very close close to being "killed" then have the AI treat them as enemy frigates or fighters that they aren't targeting so they'll be willing to shoot through a hulk to hit their target.
would be pretty epic to knife-fight with frigates while shouldering hulks out of the way, or to see a cruiser fire phase lances at an enemy with a dead capital ship in between, blowing the hulk in half & firing clean through the hole it just made, or to see an onslaught hit its burn drive & plow its way through shuttle hulks like an adult wading through a ball pit