Quick and dirty update for 0.95.1a.Updated the skill_data.csv file to match the new format in 0.95.1a. I have not done any testing beyond confirming that the game doesn't crash on load: I don't suspect there will be any major issues, but since there is a new player skill that directly modifies ship DP costs I cannot say with 100% certainty until I have the opportunity to test more. Probably save compatible, but realistically if you're playing modded you wrote off your previous saves after updating to the newest version.
If you are still on 0.95a, continue using the previous version (1.0.0): the download link for both versions are included in the OP for convenience.
If the Mod allready had this -> To Dos:
-"Potential implementation for NPC fleets"
How far are u to implement this?
Life things have prevented me from looking into this in any detail, and I suspect the implementation may have so little relation to the player-side code that I may end up splitting it into two separate mods if I do implement it.