A small update to ship pack. Includes some new ships.
Is it save compatible? I have no idea!

Pangolin. A military design optimized for relatively cheap mass production(for cruisers at least) and solid survivability. Has limited firepower in exchange.

Pangolin(P). While pirates really love to pilot pangolin, they find original layout too... cowardly. So they modified it have extra front firepower and modified shield generator to have a flux shunt, though at significant cost of shield arc and efficiency.

Shark(LP). This ship actually was already in the mod, but lacked variants to be spawned in the world. Pathers see no point in rear facing mount, so moved it in front, build in SO will make it go even faster, though ship loses all hybrids to ballistics.
Other balance changes
Yoni:
-Now is named Deadfish because people had problem with the name. ShipIDs are unchanged.
-Side and rear small mounts are now energy.
Shark:
-All small mounts are now ballistic
Highlander:
-All small mounts are now ballistic
Gimini, Tarsus, Starliner Mk2:
-Hull and armor values are adjusted to numbers suggested, though starliner armor stays original so it can perform its role without exploding.
Conquistador:
-Replaced most of small mounts with either energy or ballistic except nose mount.
Ludds wrath:
-Fixed DP
-upped crew requirements and capacity
-Large hardpoint is now composite
-adjusted arcs a bit