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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.95.1a] Superweapons Arsenal v2.5b Storms are coming!  (Read 271475 times)

runetrantor

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #345 on: March 09, 2022, 02:57:48 PM »

Got to admit I was initially wary of the mod assuming it was just OP weapons, and was explained by a friend that they are super rare, and not something you will be equipping entire fleets with.

Now I really like it as cool things to find.

Just an UI question... Is there ANY way to like, differentiate them from any other weapons when browsing the storage?
Like, I have so many weapons I would never be able to notice which of them are these superweapons without checking each weapon type for the ultra rare and legendaries.
Just found out I had the Gauss Cannon in there and didnt even know! :P
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Mira Lendin

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #346 on: March 09, 2022, 03:59:52 PM »

Just an UI question... Is there ANY way to like, differentiate them from any other weapons when browsing the storage?
Like, I have so many weapons I would never be able to notice which of them are these superweapons without checking each weapon type for the ultra rare and legendaries.
Just found out I had the Gauss Cannon in there and didnt even know! :P
Superweapons are generally known for having High OP cost so they will show up at the top of your weapon list, unfortunately the game doesn't offers a way to sort weapons by manufacture type (as with hullmods) so you will have to memorize them.
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runetrantor

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #347 on: March 09, 2022, 05:29:46 PM »

Ah, shame. Yeeeah, the weapon list is alphabetical. :S

Wonder if I could tweak all the weapon names to like, have a dot at the beginning to force them to be first.
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Mira Lendin

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #348 on: March 10, 2022, 12:26:12 AM »

Ah, shame. Yeeeah, the weapon list is alphabetical. :S
Oh really? mine is sorted by OP cost
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runetrantor

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #350 on: March 10, 2022, 10:28:35 AM »

I mean the weapons in storage. The weapons when selecting for a ship refit are OP sorted yeah.

Adding a dot at the start helped, but the weapon list (storage) also seems to sort by type, and only then alphabetically inside each type. So the Gauss Cannon for example is first, in the Large Ballistics. Oh well, best I can do to make theme easier to see unless I like, recolor the weapons neon pink or something. XD
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Mira Lendin

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #351 on: March 10, 2022, 11:16:39 AM »

I mean the weapons in storage. The weapons when selecting for a ship refit are OP sorted yeah.

Adding a dot at the start helped, but the weapon list (storage) also seems to sort by type, and only then alphabetically inside each type. So the Gauss Cannon for example is first, in the Large Ballistics. Oh well, best I can do to make theme easier to see unless I like, recolor the weapons neon pink or something. XD
Consider that inconvenience the price of power :)
« Last Edit: March 11, 2022, 11:38:26 AM by Mira Lendin »
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runetrantor

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #352 on: March 10, 2022, 01:08:46 PM »

It IS a fair price. :P
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heh

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #353 on: March 12, 2022, 11:09:04 AM »

2263913 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.weapons.NovaXOnHitEffect.onHit(NovaXOnHitEffect.java:57)
   at com.fs.starfarer.combat.entities.Missile.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.D.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

just had this crash, have no idea what caused it except it's relation to the NovaX

for context, i was testing a ship loadout in the simulator
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Oni

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #355 on: March 12, 2022, 12:20:54 PM »

Welp, I found the BFG-Ultra.  :o

Slow moving green Kaboom.  8)
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runetrantor

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #356 on: March 12, 2022, 02:55:40 PM »

Dunno if intended, but one of the 'high value' bounties in the bar mission board I just fight with like 6 goddamn Onslaughts, had the Gauss Cannon installed in their capitals.

Figured might as well mention it.
If its intended, neat, nice way to get a couple of them.
If not, well, this is a report. :P
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Mira Lendin

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #357 on: March 12, 2022, 05:54:15 PM »

Dunno if intended, but one of the 'high value' bounties in the bar mission board I just fight with like 6 goddamn Onslaughts, had the Gauss Cannon installed in their capitals.

Figured might as well mention it.
If its intended, neat, nice way to get a couple of them.
Check the "How to get them" section :)
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runetrantor

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #358 on: March 12, 2022, 07:17:00 PM »

Ah, didnt figure it would be that since it says it need Vayra's Sector, or some mod I cant find on the index called 'Expanded Bounties' neither of which I have.

Suppose the MagicLib bounties count then. Neat.
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Corelious

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Re: [0.95.1a] Superweapons Arsenal v2.2d Grand Update
« Reply #359 on: March 30, 2022, 06:43:59 PM »

I keep getting a crash on launch saying that Zagur Glow or something like that is missing.  I assume it's a gun.
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