Well... I guess this is how do, eh? Greetings, I am a wandering
loser artsy type who somewhat enjoys modding.
I was initially just planning on adding captain portraits to the game after 0.5 released but as I played the campaign this slowly changed and... ah hell, just look.
Just the basic silhouette (at roughly 2x the final size) with a few marks giving a vague idea idea of the hulls geography I'm afraid; this vessel would be the Charybdis class "Battle" Carrier. Cruiser sized, designed sometime before the Astral class supercarrier. Still somewhat infamous despite the collapse for the massive boondoggle/corruption scandal surrounding it's design -- namely that somewhat early in the design process the class was effectively hijacked by the brass, who wanted a carrier with "punch". And speed. And enough flight decks to repair and rearm it strike craft quickly. And...
The end result of this interference was a design cycle three times as long and several times more expensive as anticipated for a craft that excelled as a harasser and deep strike vessel but did not operate terribly well in the standard order of battle. Only rarely shows up in Tri-Tachyon fleets, and not at all in the Hegemonies Order of Battle; mostly a ship favored by well to do Mercenaries or especially successful pirates. Has earned a bit of a reputation as that 'lone wolf carrier.' It can cause some hurt, but it's also especially fragile, even for a new design, and its Flux Capacity is comparatively meager.
It took me about a week to come up with this, largely because I kept trying to figure out how to visually show that this design suffered from a number of odd compromises and half measures; about the only particular remaining that I initially intended was the heavily exposed flight deck.
Stat Block (Provisional):
Fleet Points: 16-18 Ordnance Points: 110
Hull integrity: 4000-5000 Shield Type: FRONT/OMNI (Undecided)
Armor Rating: ~500 Shield Arc: 360/270 (Undecided)
Flux Capacity: 10000 Shield Upkeep: 470
Flux Dissipation: 800 Flux Damage: 0.6
Hangar Space: 25-30
Top Speed: 50-60
Turn Rate: 30
Maneuverability: Medium
1 Large Energy Hardpoint
2 Medium Energy Mounts
3-5 Small Energy Mounts
2 Small Missile Mounts
Flight Decks 1-2
Er... yeah, probably a bit early to consider the stats. Maybe I kinda overthink things...
Well, that's all I guess. Farewell!
-EmEss