in 0.91 I had no real issues with high-level bounties or even REDACTED. I could win most battles without losses, and when I did have losses they were nothing major.
In 0.95 we now have up to 3 permantnet built-in hullmods, which should make your fleet objectively more powerful. Yet I find I'm losing far more ship than ever before. ESPECIALLY against REDACTED.
Mind you, I'm playing with some beefy ships adn weapons that are often better than vanilla. I'm playing with a 20 officer player limit and with 40 ships per fleet (player and AI). I should be steamrolling them. But I'm not.
And I can see it come down to two things:
1) The AI fleet points bonus - I am ALWAYYS outnumbered. The enemy can always deploy more ship than me, and REDACTED* make that advantage even more absurd. This is bad enough in itself, but it only makes the next problems worse!
2) holding obejctive points - my AI is terrible at this, always retreating. And given the AI gets more ship, it makes it far easier for the AI to grab control of points. It has ships to spare.
*I also swear they now have far better EMP ressitance. This should be their weakenss? Am I tripping? I am bombarding them with EMP weapons, but they shrug it off.
Could it be that the officer bonuses compeltley negate their one supposed weakness?