1)You have a huge technological and total number of munitions advantage in this mission, the challenge is keeping objectives in your hands to keep your speed boost so you can run down fleeing enemy vessels. The only real hazard is keeping your torpedo bombers away from enemy fighters. Basically I kept my light strike crafts contesting the nav points and chasing down fleeing vessels.
2) 1024 X 768
Use your mouse and scroll to the sides, and you can push "Z" to extend those boundaries to look farther afield.
3) When you start strafing, your ship immediately stops listening to your arrow keys for turn directions and instead begins to rotate towards the direction of your mouse. So to circle strafe - turn and back away from an enemy to keep him in range you simply point the mouse at the enemy back up and hold shift left or right arrow key.
4) All the enemies in this mission are using projectile based weaponry, and they seem incompetent when it comes to leading their shots to hit you, especially when you strafe.
5) I actually gave no new orders, I was just checking ship locations during that segment. The red arrows indicate attack orders, he'll follow those orders in sequence. Just making sure he's keeping busy.
This mission is in essence: A time attack sheep hunt.
Any other missions you wish recorded? I enjoyed that.
((Also, I'll leave the video up, it's just unlisted because it has a full song on it and may be frowned upon by the license holder))