Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: [1] 2 3

Author Topic: Did this last update buff [redaacted] to the ***?  (Read 7290 times)

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Did this last update buff [redaacted] to the ***?
« on: June 01, 2021, 07:42:20 PM »

i remember their fleets were always tough, but even packing the zigg, a paragon, and my own radiant i cant take out a 2 star fleet with their own radiant without losses. their ships feel like rocks to my fleet of twigs.
Logged

Ad Astra

  • Captain
  • ****
  • Posts: 263
  • Are Reapers strawberry flavored?
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #1 on: June 01, 2021, 07:49:16 PM »

Yeah, this has been discussed quite a while and the general notion is that Alpha core officers have turned the Radiant into an absolute beast. System expertise let them move really fast in and out of engagement, they can't be flanked easily, they have shields that take reduced kinetic damage, they have bonuses to their energy weapons damage, all in all, total nightmares which could be worth as much DP as a Paragon or more, but are now sitting at 40.
Logged
You can park your spaceship anywhere you want if you get along with pirates

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #2 on: June 01, 2021, 07:52:38 PM »

yeah, my radiant could 1v1 a paragon in the simulator without even taking hull damage. good to have it verified, was worried i turned stupid XD. guess i need to adjust my tactics

edit - tbh, i really like it. end game felt too easy before. but damn, is it brutal trying to maintain a functioning fleet, especially with the best mod out there (starship legends) making my fleet weaker if i dont manage clean sweeps.
« Last Edit: June 01, 2021, 07:54:59 PM by Stormy Fairweather »
Logged

Ad Astra

  • Captain
  • ****
  • Posts: 263
  • Are Reapers strawberry flavored?
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #3 on: June 01, 2021, 07:56:15 PM »

That happened to all of us I think  ;D
Go in like, "this should be fine", go out like, "it wasn't fine at all..."

There's a thread 2 spaces below with a bunch of tips and explanations of how to try and approach them, if you find yourself struggling later you might want to check it out
Logged
You can park your spaceship anywhere you want if you get along with pirates

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #4 on: June 01, 2021, 08:03:24 PM »

nah, think i prefer to muddle through this on my own. like the challenge.

although, i did just clue in to the MASSIVE buffs starship legends gives enemy fleets on top of the buffs they already had.
Logged

Sarissofoi

  • Captain
  • ****
  • Posts: 405
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #5 on: June 01, 2021, 08:46:30 PM »

Just git gut boys.

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #6 on: June 01, 2021, 09:09:20 PM »

Just git gut boys.

the starship legends mod i mentioned gives those fleets pretty significant bonuses, more than you get from it even when yer fleet isnt earning penalties for sub-par performance. also, isnt matter of winning, is a matter of not losing ships (which in addition to racking up d-mods will give your ship reputation penalties as well as insubordinate crews further weakening yer fleet). i know yer being flippant, but this mod turns em from deadly to nuclear XD



edit - this was just a quick example, most [redacted] fleets actually have bigger bonuses.
Logged

KDR_11k

  • Admiral
  • *****
  • Posts: 666
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #7 on: June 02, 2021, 02:41:24 AM »

Single Radiants are still manageable, give an avoid order and focus on their support, once you've thinned them out enough switch to eliminate. Your fleet will likely already be scattered around the Radiant so the pounce should leave it with no way to escape.
Logged

Arcagnello

  • Admiral
  • *****
  • Posts: 1011
  • Arguably Heretical, Definetly Insane
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #8 on: June 02, 2021, 02:55:05 AM »

 @Stormy_Fairweather
Oh yeah Starship Legends is great for buffing both yourself and the enemy. I think Remnants get the bigger bonuses (as they should) too!

I wish SL introduced a mechanic negating Ship rating Score decreases due to tamage sustained if it managed to deal some 100, 125, 150% damage during battle. That Would solve a lot of issues, especially revolving around frigates which tend to do a lot of damage but are prone to just popping in the process.

Thanks to the shoutout by the way  ;D

Logged
Arranging holidays in an embrace with the Starsector is priceless.
The therapist removed my F5 key.

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #9 on: June 02, 2021, 03:05:09 AM »

i tweaked the base modifier from 0.5 to 0.7 so it was still possible to get some buffs with some hull damage. but yeah, most fleets have insane bonuses. saw one with 40% more shields, like 30 more damage/range, with the only penalty being about -10% armor, which those ships give zero *** about.

shoulda scoped a few for a better pic before posting...
Logged

Sarissofoi

  • Captain
  • ****
  • Posts: 405
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #10 on: June 02, 2021, 04:10:59 AM »

>Play with mods that buff enemy
>oh noes is enemy harder?
I think we need some Alpha AI core working on this problem boss.
Lets just hope that Hegemony will not send their AI inspection fleet here.

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #11 on: June 02, 2021, 04:26:08 AM »

>Play with mods that buff enemy
>oh noes is enemy harder?
I think we need some Alpha AI core working on this problem boss.
Lets just hope that Hegemony will not send their AI inspection fleet here.

i gave you the benefit of the doubt and assumed you were being flippant. now i see you are just a ***.

ive been playing with that mod since .91, it was the RELATIVE increase in difficulty i was asking about. ***.
Logged

Vextor

  • Ensign
  • *
  • Posts: 39
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #12 on: June 02, 2021, 06:55:19 AM »

He's right though, if you're going to have views on the game's difficulty you should make it obvious in your very first post, and title that you're using mods to make the game harder or easier.
Logged

Stormy Fairweather

  • Commander
  • ***
  • Posts: 193
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #13 on: June 02, 2021, 07:22:33 AM »

He's right though, if you're going to have views on the game's difficulty you should make it obvious in your very first post, and title that you're using mods to make the game harder or easier.

um, the only 'view' i expressed on difficulty is that i like it. this post was a question. which was answered. by someone who didnt see this as invitation to be obtuse.
Logged

Vextor

  • Ensign
  • *
  • Posts: 39
    • View Profile
Re: Did this last update buff [redaacted] to the ***?
« Reply #14 on: June 02, 2021, 07:30:07 AM »

Okay, how should I call it then if "view" deserves to be in quotation marks? Also my point still stands.
« Last Edit: June 02, 2021, 07:36:22 AM by Vextor »
Logged
Pages: [1] 2 3