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Author Topic: [0.95a] MHP - Midline ships focusing on Hardpoints  (Read 1880 times)

Gaaius

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[0.95a] MHP - Midline ships focusing on Hardpoints
« on: June 01, 2021, 01:30:07 PM »

This mod (currently) features 4 Frigates and 3 Destroyers build around front-facing hardpoints.
All of the Ships are Armour based, have very ineficient shields and primarily ballistic weaponslots.
The sprites are (mostly) kit-bashed from vanilla sprites.

The Ships:
Spoiler
Frigates:



Destroyers:



Pirate skins:

[close]

All the ships can be build if the appropriate blueprint package is found and they have small chances to spawn in Independent, Syndrian and Persian fleets.
This mod adds a mission to test the ships before including the mod in your current game.

Download: https://drive.google.com/file/d/18jvVLqvBWWt-xcd_viRKV3IRqc9i9klX/view?usp=sharing

I plan to add larger ships with different shapes than triangles and also some (Luddic Path & Pirate) Skins.

Changelogs:
Spoiler
05.06.2021: 0.9 Added three pirate skins
03.06.2021: 0.8 Changed shieldcolour, range and increased hardpoint arc to 5 (they cant hit anything otherwise)
01.06.2021: 0.6 Published mod
[close]
« Last Edit: June 05, 2021, 01:17:56 AM by Gaaius »
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Arcagnello

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Re: [0.95a] MHP - Midline ships focusing on Hardpoints
« Reply #1 on: June 01, 2021, 01:51:46 PM »

This looks great! Looking forward to seeing how it comes along!

Addendum: Welcome to the forum by the way. Long Burns, Starfarer!
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Arranging holidays in an embrace with the Starsector is priceless.
The therapist removed my F5 key.

robepriority

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Re: [0.95a] MHP - Midline ships focusing on Hardpoints
« Reply #2 on: June 01, 2021, 02:07:44 PM »

Isn't heavy armor focus lowtech?

KDR_11k

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Re: [0.95a] MHP - Midline ships focusing on Hardpoints
« Reply #3 on: June 02, 2021, 06:15:30 AM »

Shoot the core!
Very Gradius looking.
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6chad.noirlee9

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Re: [0.95a] MHP - Midline ships focusing on Hardpoints
« Reply #4 on: June 02, 2021, 10:31:20 AM »

Isn't heavy armor focus lowtech?

Technically yes, however, low tech also tends to have poor flux stats low speed low maneuverability and a LOT of weapons (and generally extra space for missiles too, in many cases)

These ships seem to focus on hard points and speed and maneuverability, with a balance between ballistics and missiles: all hallmarks of midline.
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edit: edit: maybe were just falling with style LOL.  make a bubble, make the space in front of it smaller and just fall forward