I don't use this mod's faction but I do use a pair of ships from it in my build and they're great. The Dullahan is one of my favorite mod ships, I love the concept of a dedicated phase command ship and I like how it's implemented and its sprite. I have one small gripe with it though: because the small mounts use the same arcs as the original Shrike, the front right small mount can face quite far to the left/middle. It's not a problem on the Shrike but the Dullahan has its large bulbous command bridge nearby. Unlike the middle mount, the front side small mounts look receded/lower on the sprite so the front right mount aiming so far into the bridge when firing looks a little weird. I think it could have its arc tightened like the opposite mount to feel more natural.
Great feedback, I looked at the arcs and totally agree. That turret loses 20 degrees from the center side, which matches the angle and width of it's opposite mount. You caught me just as I was pushing out a bug fix update so that change is now live.
Thank you for the kind words megabot, helldriver and Deshara! I read them even if I don't have a chance to respond (work has been busy the last two weeks).
Bug fix and polish update (v0.3.2):
Bug Fix: Deathknight overcrowding
Tweaking: Barrow supplies changed to 6/month (from 10/month)
Tweaking: Barrow base value changed to 42,000 (from 100,000)
Tweaking: Dullahan base value changed to 50,000 (from 40,000)
Tweaking: Ghoulie base value changed to 28,000 (from 52,000)
Tweaking: Slight narrowing of Dullahan turret arc to firing through ship.
Polishing: Improving Nusquam system generation (Probably worth stopping by the debris field for a new player). Requires a new game to see.
Polishing: Added "Phase" back to Designation of ships: Dullahan, Bansihde, Necromancer, Deathknight
Should be save game safe (let me know if I messed something up), just be aware that you need to remove the mod before installing a new copy of the mod (much like any other mod).