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Author Topic: [0.95a] Paraqueeght Amalgamation  (Read 3776 times)

zfactor

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[0.95a] Paraqueeght Amalgamation
« on: May 29, 2021, 09:31:03 AM »

Inspired by this reddit post

The Paraqueeght - a merging of an Astral, Conquest, Onslaught, Guardian and a Paragon into one awful package. 



It's mostly broken.  I kinda balanced it by making it really slow in hyperspace, have pathetic storage, and need lots of crew.  In combat, it's pretty much a choice between raising shields and firing because all the guns overwhelm the flux dissipation easily.  It's back has bad defenses, so you can snipe it from behind or overwhelm it with numbers, too. 

So only mostly broken. 

Also this is my first ship mod, so let me know if something's broken, because it works on my end. 

Credits
u/Volvith for the sprite.
[close]

Known Issues
-Included "Battleship" variant has all the weapons on one group.  There's too many for the ship editor to list them all (falls off the screen), so I just left it alone.
[close]

Github download link
« Last Edit: May 29, 2021, 09:34:20 AM by zfactor »
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Jiur

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Re: [0.95a] Paraqueeght Amalgamation
« Reply #1 on: May 29, 2021, 10:44:11 AM »

i love it, thanks a lot for getting this up and running
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Nick XR

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Re: [0.95a] Paraqueeght Amalgamation
« Reply #2 on: May 29, 2021, 12:56:10 PM »

This is an abomination.

I cannot wait to try it. :)

IonDragonX

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Re: [0.95a] Paraqueeght Amalgamation
« Reply #3 on: May 29, 2021, 02:38:14 PM »

It definitely NEEDS to be a module ship. Like Cathedral. I'd even volunteer to help! :D
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Chairman Suryasari

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Re: [0.95a] Paraqueeght Amalgamation
« Reply #4 on: May 29, 2021, 03:14:59 PM »

Finally! A viable ship for my 10 capital fleet! Thanks!
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Drazan

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Re: [0.95a] Paraqueeght Amalgamation
« Reply #5 on: June 06, 2021, 07:22:31 AM »

The shape of the sprite looks awesome, but i think its tooo densly packed with weapons, remove half of them and it will become a more sexy and less OP ship.
Also yes, it needs to be modular.
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