Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Beams are also 100% accurate and usually long range, on turrets they are great for taking out fighters. They are easily longest range weapons in game with the right hull mods so are great at keeping enemy at a distance, or long range flanking.
I wish my AI wouldn't have the habit of trying their hardest to not focus fire the beams from time to time.Some times they just, do nothing to five targets when they could kill one after the other.
I cant be blamed for what I said 5 minutes ago. I was a different person back then