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News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

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Author Topic: [0.95.1a] Magellan Protectorate v1.3a - Update for 0.95.1  (Read 109460 times)

Peplat

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #15 on: May 23, 2021, 03:26:07 PM »

looking forward to this one!
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lechibang

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #16 on: May 23, 2021, 08:06:04 PM »

Dayum,

That looks awesome. I remember that the Sung has a built-in weapon (on an alternative skin) teased somewhere on your Twitter feed. Also, subfactions when ;)
« Last Edit: May 23, 2021, 08:09:16 PM by lechibang »
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Do it yourself, as people always say.

Aurora Raven

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #17 on: May 24, 2021, 12:30:19 AM »

Finally remembered where I saw that shape before!

The Edger carrier looks like the Khaaneph carrier from Deserts of Kharak if it wasn't built in a junkyard.
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Harmful Mechanic

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #18 on: May 24, 2021, 01:02:44 AM »

subfactions when ;)
Subfactions for launch! One is already in, another is coming and then it's time for a release. I may also offer some more subfactions as optional sub-mods later; they're real fun ships to reskin.

Right now the name of the game is just making sure everything that's in has a reason to exist, and changes the gameplay of the hulls enough to be worth it.

The Edger carrier looks like the Khaaneph carrier from Deserts of Kharak if it wasn't built in a junkyard.
You are correct!

It's rare that a Homeworld ship form just works in Starsector, but I knew I had to try it, and what do you know; it worked fantastically. Even has the option for some fat AoE LRMs to really nail down that Khaaneph Carrier feeling.
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Flak Bait

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #19 on: May 27, 2021, 05:26:13 PM »

Lookin' amazing!, keep up the good work.
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Hello.

ElPresidente

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #20 on: May 28, 2021, 04:34:21 AM »

Looks spiffy! :)
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Mayu

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #21 on: May 31, 2021, 09:46:21 PM »

Finally, the wait is over. A job well done for completing the mod, it took this long but I'm pretty sure it's worth it.

Congratulations on the release!
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robepriority

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #22 on: May 31, 2021, 09:58:26 PM »

If I understand, this faction is inspired by Homeworld.

Is there any campaign traits that carry through, or is it just ship designs?

dcong89

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #23 on: May 31, 2021, 10:30:05 PM »

Save Crash after installed this mod.
Edited: sorry , the save error from when i'm removed All Star Ships 0.1.1 mod after testing.
« Last Edit: May 31, 2021, 10:35:20 PM by dcong89 »
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Satirical

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #24 on: May 31, 2021, 11:26:29 PM »

owo another cool mod! epic thanks
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Rondson

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #25 on: June 01, 2021, 12:55:21 AM »

https://www.youtube.com/watch?v=uxZgXx0Jbsc

> Homeworld
> Neurons activate
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Harmful Mechanic

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #26 on: June 01, 2021, 01:17:06 AM »

> Homeworld
> Neurons activate

Yeah, that's a good track for them, also the Remastered version of Assault on Chimera.
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BYarchitect

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Re: [0.95a] Magellan Protectorate v1.0 [PLACEHOLDER]
« Reply #27 on: June 01, 2021, 03:53:25 AM »

let's test it
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Lightning Dog

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #28 on: June 01, 2021, 04:57:11 AM »

Ohhhh, man. I am SO ready for my fix of homeworld in starsector. It's like peanut butter and chocolate, and you, my good man, have brought me candy.
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Bastion.Systems

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Re: [0.95a] Magellan Protectorate v1.0a - Release!
« Reply #29 on: June 01, 2021, 05:31:39 AM »

Fuk yes
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