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Author Topic: "Almost always recoverable" is a very obscure mechanic  (Read 1440 times)

Madskills

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"Almost always recoverable" is a very obscure mechanic
« on: May 11, 2021, 10:11:36 PM »

There's multiple ways of making your ship "almost always recoverable" : damage control skill of the officer, wolfpack tactics, reinforced bulkheads, but there's no explanation to what it actually does. Is it supposed to be 100% reliable (as in, a single source of this stat is supposed to make ships always recoverable without using SP)? Is it supposed to be "always recoverable, but sometimes only with SP"? Is overkill damage supposed to influence this chance? Do these skills and mods stack or do I need only one?

In particular I have a doom that's piloted by an officer who has damage control skill and I was training a [REDACTED] fight on a certain blue star device. I fought that battle a couple dozen times and every time my doom got destroyed, there was only about 50% chance of it being recoverable without SP despite the officer's skill.

If the chance is not actually 100%, can we get a stat in the ship menu that shows its chance to be recoverable?
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TheBawkHawk

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #1 on: May 11, 2021, 10:17:51 PM »

If I remember right, it's a 100% chance. It's worded that way to make players still be a little cautious with a ship, instead of treating it as an expendable resource in battles that they know will always be able to be recovered.
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Thaago

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #2 on: May 11, 2021, 10:24:42 PM »

Its supposed to be 100% and never require a story point. IIRC there is a known bug that has to do with transferring command, though I forget the details.
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Madskills

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #3 on: May 11, 2021, 10:26:21 PM »

> It's worded that way to make players still be a little cautious with a ship, instead of treating it as an expendable resource in battles that they know will always be able to be recovered.
but if this is what it's literally supposed to do, then why make it more cryptic?

> Its supposed to be 100% and never require a story point. IIRC there is a known bug that has to do with transferring command, though I forget the details.
yes, i do remember reading that thread too, but I did NOT transfer control in battles where I lost those ships.
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Thaago

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #4 on: May 11, 2021, 11:04:48 PM »

Oh! Hmm, well maybe take a quick search on the bugs forum to see if its already reported and we both missed it, and if not report it? I don't supposed you have a save before that battle handy?
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Madskills

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #5 on: May 11, 2021, 11:09:37 PM »

Thanks, I did search for a bug like that, found nothing reported, except for that old report related to switching ships. So I have reported it as a bug.

I actually do have a save handy right before that battle, but I did notice ships lost in other battles too, and that specific save has a bunch of faction mods in it, so I'm not sure how useful it'd be for debugging.
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Madskills

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #6 on: May 12, 2021, 04:55:11 AM »

So in case somebody is reading this in the future, it does seem like a bug. I have created a bug report here: https://fractalsoftworks.com/forum/index.php?topic=21615.0 with a good repro for vanilla so hopefully they'll fix it because having a 50% chance to save your ship is far from "almost always".
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Amoebka

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #7 on: May 12, 2021, 01:02:08 PM »

I've always assumed "almost always recoverable" means "should be always recoverable, but in case there are bugs I've hedged my bets"  :D
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Alex

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Re: "Almost always recoverable" is a very obscure mechanic
« Reply #8 on: May 12, 2021, 01:13:10 PM »

There *are* some cases where it wouldn't be recoverable, such as say if you're recovering more than 16 "almost always recoverable" ships from your side.

But there's also a bug here, it looks like.
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