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Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

Author Topic: [0.95a-R15] Colony improvements linger after improved building has been sold  (Read 130 times)

Zym

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Somehow, my colony has +40% accessibility from improvements to its spaceport and its waystation without having a spaceport or a waystation.



I also tested this with ground defenses and the 1.25x multiplier for ground defenses from its improvement also remains after I sold the building.

I tested going to the colony and waiting a month to see if it would update and remove it, but it did not.
Additionally, selling the improved buildings correctly reduce the story point cost for improving the next building from 4 to 2, despite the benefits sticking around. This could probably be exploited heavily by building, improving, then selling.

It appears they're fueling their ships with the memory of their awesome spaceport.
« Last Edit: May 10, 2021, 08:57:59 PM by Zym »
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David

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Thanks for the report, I've logged this to look at.

Looking closely, I don't recognize the "PAGE" market condition. Are you using any mods?
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AcaMetis

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Thanks for the report, I've logged this to look at.

Looking closely, I don't recognize the "PAGE" market condition. Are you using any mods?
I believe that comes from Grand Colonies.
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Alex

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Had a quick look, and it seems to be an issue in vanilla, too! Nice catch.
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