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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.96a] Ship Catalogue/Variant Editor (SCVE) v1.8.2  (Read 81923 times)

RustyCabbage

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Re: [0.95a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #15 on: May 29, 2022, 04:02:55 PM »

SCVE v1.7.0

v1.7.0
-added ability to add officers for sim testing
-ship names now use the hull id (someone will find that useful maybe)
-sweep sweep

poke me if stuff is broken or should be added. thanks people.

speeder

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #16 on: June 19, 2022, 01:02:17 PM »

the custom ship filter is awesome!

is it possible to allow math operations there? Or a custom sort with math?

For example suppose I want  to order the s hips by "fighter slots/deployment points" or "cargo carried/fuel used" and so on.
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RustyCabbage

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #17 on: June 20, 2022, 08:12:53 PM »

Deployment points should at least be one of the default sort categories (although I guess not the highest!)

If I ever get around to rewriting the ugly bits of this mod I'll definitely give it some consideration. In the mean time I guess there isn't much you can do but use a narrow starting filter and progressively larger searches.

Glad you find it helpful!

speeder

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #18 on: June 29, 2022, 11:50:38 AM »

Custom filter doesn't work for sensor strength, it never finds anything, no matter what you type in there.
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RustyCabbage

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #19 on: June 29, 2022, 12:47:51 PM »

Custom filter doesn't work for sensor strength, it never finds anything, no matter what you type in there.
Welp, that's embarrassing. Fixed in dev; in the mean time switch the cell from "sensorProfile" / "sensorStrength" to "sensor profile" / "sensor strength" to get it to work again. Thank you!

saya39

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #20 on: July 19, 2022, 10:17:35 AM »

Hi! May I translate this mod into Chinese and post it on a Chinese Starsector forum? Of course with the credit.
Waiting for your reply, thanks!
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RustyCabbage

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #21 on: July 19, 2022, 01:45:58 PM »

Hi! May I translate this mod into Chinese and post it on a Chinese Starsector forum? Of course with the credit.
Waiting for your reply, thanks!
Hi, go ahead. If it helps a little I externalized a few more strings that hopefully makes the process a little easier. Only in the repository in the moment: https://github.com/RustyCabbage/ShipCatalogueVariantEditor (click Code -> Download ZIP rather than whatever the latest release is).

I'll probably be re-writing this to be less terrible in the future though, fyi.

saya39

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #22 on: July 19, 2022, 09:38:43 PM »

Hi, go ahead. If it helps a little I externalized a few more strings that hopefully makes the process a little easier. Only in the repository in the moment: https://github.com/RustyCabbage/ShipCatalogueVariantEditor (click Code -> Download ZIP rather than whatever the latest release is).

I'll probably be re-writing this to be less terrible in the future though, fyi.

Thanks for the permission!
And I found that some strings are still in codes too. I was going to tell you after you reply. So thanks for it, it's very helpful!

Edit: And here it is https://www.fossic.org/thread-5742-1-1.html
« Last Edit: July 24, 2022, 09:22:16 PM by saya39 »
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Espiovvv

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #23 on: April 22, 2023, 01:31:13 PM »

Hi,
I'm trying to use SCVE to view the ships in ApproLight, ApproLight Plus and Tahlan Shipworks after enabling spoilers, but many ships are still not visible.
For example, ApproLight's Sentience and Higgs can not be viewed in the Mod Showcase, and you can't view any Legio Infernalis ships from Tahlan Shipworks.
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RustyCabbage

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #24 on: April 22, 2023, 06:07:49 PM »

Hi,
I'm trying to use SCVE to view the ships in ApproLight, ApproLight Plus and Tahlan Shipworks after enabling spoilers, but many ships are still not visible.
For example, ApproLight's Sentience and Higgs can not be viewed in the Mod Showcase, and you can't view any Legio Infernalis ships from Tahlan Shipworks.
Legio ships will show up if you change the ship filter from Heavy to Light/None since they have HIDE_FROM_CODEX. Similarly for special ships in other mods.

Also bear in mind that ApproLight and ApproLight+ will have some shared ships between them. To fix this, rename the ApproLight mod folder to something like ApproLight_base

Espiovvv

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Re: [0.95.1a] Ship Catalogue/Variant Editor (SCVE) v1.7.0
« Reply #25 on: April 23, 2023, 02:57:04 PM »

Hi,
I'm trying to use SCVE to view the ships in ApproLight, ApproLight Plus and Tahlan Shipworks after enabling spoilers, but many ships are still not visible.
For example, ApproLight's Sentience and Higgs can not be viewed in the Mod Showcase, and you can't view any Legio Infernalis ships from Tahlan Shipworks.
Legio ships will show up if you change the ship filter from Heavy to Light/None since they have HIDE_FROM_CODEX. Similarly for special ships in other mods.

Also bear in mind that ApproLight and ApproLight+ will have some shared ships between them. To fix this, rename the ApproLight mod folder to something like ApproLight_base

Thank you so much!!!
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sb

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Re: [0.96a] Ship Catalogue/Variant Editor (SCVE) v1.7.3
« Reply #26 on: May 05, 2023, 02:53:29 PM »

I have an issue with the custom officer.
Right now Starsector crashes because of java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
Took a look at the API and this method moved to UIPanelAPI unless there's something else going on.

Starsector also used to crash when adding polarized_armor in 0.95.1a.
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Urfin

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Re: [0.96a] Ship Catalogue/Variant Editor (SCVE) v1.7.3
« Reply #27 on: May 05, 2023, 05:55:05 PM »

I also get the NoSuchMethodError in 0.96a when I move the mouse over the portrait of the added officer.
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RustyCabbage

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Re: [0.96a] Ship Catalogue/Variant Editor (SCVE) v1.7.5
« Reply #28 on: May 18, 2023, 06:39:14 AM »

SCVE v1.7.5

 Version 1.7.5

-added ability to check knownShips and priorityShips in custom mission
-added options for known/priority weapons/wings for custom filters
-added showRestricted to custom_wing_filter.csv
-added LunaLib version checker support (as in the changelog. i'll figure the rest out later eventually :tm:)

-fixed issue with Officer Details hullmod crashing. Thanks to Helmut Kohl!
-fixed invalid weapons being restricted instead of set to unavailable
-fixed issues with logging that were present in v1.7.4.1



I have an issue with the custom officer.
Right now Starsector crashes because of java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
Took a look at the API and this method moved to UIPanelAPI unless there's something else going on.

Starsector also used to crash when adding polarized_armor in 0.95.1a.
I also get the NoSuchMethodError in 0.96a when I move the mouse over the portrait of the added officer.
Sorry, fixed. I didn't double check polarized armor but it probably works.

Razakai

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Re: [0.96a] Ship Catalogue/Variant Editor (SCVE) v1.7.5
« Reply #29 on: June 02, 2023, 12:38:34 PM »

A great addition would be adding fleetwide player skills - e.g. Flux Regulation as an option. Maybe a special hullmod like the officers?
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