On another note, any plans for something like automated carrier strike orders? I have been feeling lately that carriers seem to be all over the place with targeting, which ends up having them not actually getting close to overloading even small ships because of inconsistent strikes, I have no modding expertise so wondering if that could even be reasonably possible.
How would automatic strike orders work? What will they automatically target? When will they automatically target it? How will it coordinate, which carriers will it coordinate?
I have no problem with adding a few hull mods that make carriers friendlier/more effective/easier to use .... as long as the hullmods are only removing busy work and not breaking the game mechanics or balance as it currently stands.
But what steps/actions can be automated to result in that?
In my experience if you issue a strike order during battle the carriers do focus on that ship, if u create a carrier group using a rally, they do coordinate their attacks. However this is not something that can be automated, its the players choice and its situational which ships should get targetted in which order.
its one of the things that orders are there for.