In 95.1a tempest got a new system termination sequence. I found that you can add fighter bay standardization to it and place a wasp to tempest. Additionally you can also add hullmods like advanced fighter command which made it a bit overpowered. Bascially what the system does is turning wasp into a guided missile since it takes direct buffs from missile skills and hullmods. Consider that original terminator drone is 1 / 20 sec, 0 range. but wasp is 1 / 5 sec with a squad of 6 and 4000 range. And the system can activate regardless of range. You can even build-in ace core and fighter command making it 1.25 sec reload. Way too overpowered lol, chill kills in seconds. I don't know how to nerf it tho. Best way is to put a limit to system activation range (But this is vanilla stuff). Or an additional limit to wasp range? If anyone can also give it a try to see if it makes sense here, much appreciated.