Hi,
I'm fairly new to the game and the forums, apologies if there's already a bunch of forum threads on the following topics.
I'm having trouble with the lategame and what to do in it. I've completed the main storyline
Spoiler
and reactivated the gate network
, but I don't know where to go from here. I have a colony of 4 planets set up nicely in a single system, supporting each other and netting me a decent profit of around 200k a month, and a decent fleet with about one of every capital ship available or in storage. Full Hegemony commission, most factions like me or tolerate me. Pirates are usually pretty trivial, sometimes a little spicy if they spam rocket fleets, but otherwise just free money. The sector's pretty much entirely explored, so right now I'm just kinda haplessly cruising around the sector, doing random pirate bounties and more or less twiddling my thumbs thinking of something to do.
I thought maybe tackling remnant would be the answer, but their fleets shred me no matter what I throw at them. I equip mass anti-shield weapons & as much shields as I can manage, and they simply don't care. They're able to field 2x-3x my fleet and don't go down fast enough, and I'm getting extremely frustrated having aggressive captains hide like cowards behind squishy ships and letting them die first. I don't understand why half the time my fleet commanders are lobotomized and straight up refuse to follow orders - I've had countless scenarios of commanders straight up ignoring attack and rally orders. Like I don't necessarily want to throw mud around on a first post, but this game has some of the most inconsistent AI I've ever seen, which is dumb because I've seen opposing fleets effectively use smaller ships to block the line of fire between weakened ones, but yet my commander in a full tank ship is afraid to go in and soak damage. Looping back to the remnant point, these problems get exasperated exponentially when everyone seems paralyzed by indecision, and the enemy seems too tanky, fast, and numerous to take down, even with heavy anti-shield weapons pointed at them.
Is there something I'm missing here?
Is there a definitive endgame, or do things just kinda go on forever after the main storyline?
Is the AI supposed to be this inconsistent, or are my commanders just trained wrong?
And are the remnant supposed to seem this blatantly overpowered, or is there some magical composition that I'm missing here?
Again I'm new here and don't necessarily want to throw mud around. I spend a ton of time doing research beforehand, because getting into the game seems very... unforgiving to new players (too much information but also not enough information at the same time). Sometimes I have fun with this game and other times I end up rage-quitting due to semi-consistent poor AI choices and an endgame that seems both endless and inaccessible. So any help would be appreciated here.