I love how each ship takes practice in the simulator to fly well. Having a blast with this game, alex! I'm just surprised I didn't find it until now.
A question I have, regarding the medusa fit out. I also realized immediately the benefit to having ion pulsers. But the first fit I tried out had 4x IR pulse on group 1, for flux efficiency. I see the loadout here, with 2 small ballistics and 2 blasters and that also immediately makes sense.
But here's where I'm not sure. How do you manage the groups? Do you have 3 groups and manually switch them, using the A/Cs to pressure at range, then pushing in hard with ions before booming them with the cannons? Or, do you leave the pulsers on autofire, and switch between the other 2?
The appeal to having 4 IR on left mouse / pulsers on auto-fire was that I could manage it AND my shields without making mistakes. In this ship, if the fight is evenly matched one minor mistake is pretty immediate death.