I'm in the process of finishing up my third campaign and I may have just realized that I should stop integrating militarized subsystems into my civilian ships for late game:
I've got 260 Deployment Points worth of
actual combat ships, but an additional 86 Deployment Points of Militarized Civilian Ships is putting a rather large dent in my 3, very important Commander Skills improving damage, flux stats and maximum CR.
I'm not even playing a campaign in which CR is vital (one with Derelict Contingent above all others) and I'm already in the process of refitting the entirety of my utility flotilla (exept the ones in which I've spent a story point to integrate M. Subsystems in, because I'm a dumb Luddite) by the time I get
to the good story stuff.
I can see the counterargument of wanting to militarize civilian ships for early game combat prowess, halfed signature and not increasing maintenance costs by 50% upon installing capacity hullmods, but do you really need that late game?You don't need militarized ships in combat unless you're attempting the mother of all cheeses using Derelict Contingent and some mod-derived hullmods like Collapsed Cargo Holds to create the mother of all tanks in combat most of the time.
You don't need a lower signature considering that by the time you start fielding Atlases and Promethei any sort of stealth play has gone out of the window (you can also install Insulated Engine Assembly for the above mentioned capital haulers to have the same exact 150 signature as capitals anyway)
You may not even need increased crew, cargo or fuel capacity since the game now favors relatively
smaller combat fleets, which leaves
plenty spare fleet size for a girthy utility flotilla. I've been discovering the joy of slapping Efficiency Overhaul/Augmented Drive Fields/Solar Shielding/Insulated Engine assembly/Surveying Equipment on my civ boys instead and I got to admit I've beenf eeling pretty darn good about it, without needing extra capacity in the slightest.
Thoughts about this? Am I the one special Starfarer in the sector that just realized that he maybe,
maybe should stop militarizing everything in sight now that there are Commander skills that get diminishing returns based on how many militarized ship DP you're above the limit?
Edit: I've forgot how to do a poll. Ludd save me, I need sleep.Edit 2: I have now seen it. Into Bed I go. See you tomorrow!