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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.96] Vanidad y Affliction Operation 1.2.2 (Nice look!)  (Read 107025 times)

dEVoRaTriX_LuX

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #15 on: June 01, 2021, 08:27:40 AM »

Crash on start-up seems to be related to this mod.

Code
3002281 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [data.scripts.vanidad_aflictionModPlugin]
java.lang.RuntimeException: Error loading [data.scripts.vanidad_aflictionModPlugin]
at com.fs.starfarer.loading.scripts.ScriptStore$3.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: data.scripts.vanidad_aflictionModPlugin
at org.codehaus.janino.JavaSourceClassLoader.findClass(JavaSourceClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 2 more
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #16 on: June 01, 2021, 08:47:55 AM »

make sure you have magiclib and lazylib enabled
try redownloading to see if it fix the issue
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #17 on: June 16, 2021, 06:33:14 PM »

Small progress update, the next ship that will join the lineup once finished:

On top of that SLFC from this forum has kindly started to write descriptions for the mod, keen reader might have noticed Arrida had a very good description, and that was his work. Really stoked to be able to add more.

Has things start to get in shape I was left pondering on how to plan things to come. As this is the place for unfinished mod, I was wondering: What do you think should be in the mod for a nice official release, what do you think it need to be something you would be willing to stick in a full playthrough?
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #18 on: July 02, 2021, 01:10:26 PM »

Vanidad y Affliction Operation
v1.1.2 (hotfix)
DOWNLOAD

Add compatibility with nerexelin in corvus mode, it in fact was always compatible (i'm just dumb and misunderstood what corvus mode mean)
Add the Cargador phase cruiser, an aggressive design with a unique touch.
Improved starting StarSystem look a little bit.
Added a portrait.
misc. improvement
Improved description on the thread page.

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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #19 on: July 21, 2021, 01:05:20 PM »

Vanidad y Affliction Operation
v1.1.3a
DOWNLOAD

Fix pink hellscape problem for cazador (magic thruster implementation error)
  fix commisioned crew hullmod name
  add images for blueprint package
  Increased Pazjoya missile mount arc to 5
  fix capitalisation on shipsytem and the Citlali sector entities. Also try to remove the crippling shortages on Kristos
  rewrote description of all weapons, ionizator, halcon and cazador system nerfed cazador system by removing damage bonus
  nerfed hull/armor for cazador to 1500/150
  fix weight spawning of vanidad ships
  fix pink effect happening on the ionisador (same fix than for cazador)
  added reskinned dominator and enforcers to the roster
  Improved descriptions
  improved nerexelin start ship choices
  misc small improvement

« Last Edit: July 21, 2021, 01:07:51 PM by lethargie »
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Soulbite

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Re: [0.95a] Vanidad y Affliction Operation 1.1.3a (Update in phase space)
« Reply #20 on: July 21, 2021, 05:02:31 PM »

Latest update seems to have a hard req of an out of date version of MagicLib (0.33rc1 instead of 0.34). Also has a required game version of 085a-RC12 instead of RC15, which isn't as much of an issue :D
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #21 on: July 22, 2021, 06:06:52 AM »

Vanidad y Affliction Operation
v1.1.3b
DOWNLOAD

Hotfix:
removed magiclib specific version requirement
added the system tag to weapon that needed it
Improved Ui color for the VAO faction
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LittleW411

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Re: [0.95a] Vanidad y Affliction Operation 1.1.3b (Update in phase space)
« Reply #22 on: August 02, 2021, 06:14:12 AM »

crash on deploy ships in battle

code:
[Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.weapons.vanidad_beamRecoilHandler.init(vanidad_beamRecoilHandler.java:54)
   at data.scripts.weapons.vanidad_alternatingBeamSmall.advance(vanidad_alternatingBeamSmall.java:60)
   at com.fs.starfarer.combat.entities.ship.A.G.advance(Unknown Source)
   at com.fs.starfarer.combat.systems.G.advanceLinked(Unknown Source)
   at com.fs.starfarer.combat.systems.G.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Hiroyan495

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Re: [0.95a] Vanidad y Affliction Operation 1.1.3b (Update in phase space)
« Reply #23 on: August 03, 2021, 03:17:31 PM »

Personally, I believe some of the ships lack a bit of shadowing on some corners (bit too bright?) compared to the vanilla artstyle's shadowing, but at the same time, I really love these designs and all the cool details. Really looking forward to using this mod on this run!  ;D
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.0.4a (Capital sized step)
« Reply #24 on: August 04, 2021, 07:34:28 AM »

Vanidad y Affliction Operation
v1.1.3c
DOWNLOAD

Hotfix:
fix a bug when estarayos are used on hidden slot
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LittleW411

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Re: [0.95a] Vanidad y Affliction Operation 1.1.3c (Update in phase space)
« Reply #25 on: September 21, 2021, 07:38:35 PM »

Crash on fight with VAO fleet

Code:
833429 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.weapons.vanidad_alternatingBeamFighter.advance(vanidad_alternatingBeamFighter.java:104)
   at com.fs.starfarer.combat.entities.ship.A.G.advance(Unknown Source)
   at com.fs.starfarer.combat.systems.G.o00000(Unknown Source)
   at com.fs.starfarer.combat.systems.G.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.1.3c (Update in phase space)
« Reply #26 on: September 23, 2021, 06:00:26 AM »

thanks for reporting, ill look into it
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.1.3c (Update in phase space)
« Reply #27 on: November 19, 2021, 03:40:46 PM »

Vanidad y Affliction Operation
v1.1.6a
DOWNLOAD

A substantial update, with some basic bar quest and some very nice lore!

New ships:
Fisgon class freighter
Nave Explorar class Cruiser
New quest:
Explore the more rebellious side of Krystos. Its also a good way to snatch some VAO hardware.
New Text:
Every string has been reviewed and improved with love. Special thanks to Avanitia and Barackollama on discord for that
Balance:
Lowered the Cargador dp
Added mining to Arida
bugfix: Several where done (but I'm not good at documenting)


« Last Edit: January 04, 2022, 01:30:22 PM by lethargie »
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jell0r

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Re: [0.95a] Vanidad y Affliction Operation 1.1.6a (Quest! for real!)
« Reply #28 on: December 21, 2021, 03:27:45 PM »


Loving your work so far, really nice look to the fleet, but every time I test the Cargador I just looted I get this crash when I use its spiral thingy.
running quite an extensive mod list:
"$$$_lightshow",
  "$$$_trailermoments",
  "pantera_ANewLevel40",
  "Adjusted Sector",
  "anotherportraitpack",
  "armaa23",
  "raccoonarms",
  "automatedcommands",
  "timid_admins",
  "BSC",
  "CWSP",
  "CaptainsLog",
  "Csp",
  "CSP",
  "chatter",
  "timid_commissioned_hull_mods",
  "istl_dassaultmikoyan",
  "diableavionics",
  "dronelib",
  "XLU",
  "fast_engine_rendering",
  "HHE",
  "fluffships",
  "gunnyhegexpeditionary",
  "hte",
  "IndEvo",
  "timid_xiv",
  "kazeron",
  "keruvim_shipyards",
  "kyeltziv",
  "lw_lazylib",
  "ArkLeg",
  "logisticsNotifications",
  "luddenhance",
  "mag_protect",
  "MagicLib",
  "Mayasuran Navy",
  "su_CarrierHullmod",
  "more_hullmods",
  "sun_new_beginnings",
  "nexerelin",
  "OcuA",
  "oas",
  "ORA",
  "pn",
  "PulseIndustry",
  "rebalanced_doom",
  "$$rebalanced_pilums",
  "roider",
  "sanguinary_autonomist_defectors",
  "tahlan_scalartech",
  "SCY",
  "SEEKER",
  "shadow_ships",
  "speedUp",
  "sun_starship_legends",
  "superweapons",
  "tahlan",
  "exalted",
  "transfer_all_items",
  "underworld",
  "US",
  "URW",
  "vic",
  "vanidad",
  "vayrashippack",
  "WEAPONARCS",
  "weftinships",
  "whichmod",
  "audio_plus",
  "prv",
  "shaderLib"

so help me I love a mod or 3.

767320 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.loading.specs.F.getMoveSpeed(Unknown Source)
   at com.fs.starfarer.loading.specs.a.super(Unknown Source)
   at com.fs.starfarer.loading.specs.a.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source)
   at data.scripts.shipsystems.vanidadSpiralLauncher.apply(vanidadSpiralLauncher.java:59)
   at com.fs.starfarer.combat.systems.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.advance(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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lethargie

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Re: [0.95a] Vanidad y Affliction Operation 1.1.6a (Quest! for real!)
« Reply #29 on: January 04, 2022, 01:28:04 PM »

I'm really none too sure what could cause this. Haven't found the culprit yet, but I hope I will.
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