My computer is listed in my profile description and is well beyond what star sector requires and more, yet I seem to get affected with a random slowdown after those hours in-game + saves take 2 minutes to save instead of the 5 seconds it takes during those 2 hours. I have allocated 8gb of ram to SS with it taking up at max 6GB of the 8 I allocated. I'm not sure whether it's time I say goodbye to having so many ship mods and factions or to delete the Adjusted sector even though I only doubled the sector size and specs by a factor of 2 not 3 like the default.
Can anyone give me some idea or a grasp on how I can remedy my situation without hammering my mods down? I keep on hearing about memory leak issues with the game itself in accordance with many mods together but my case is no longer valid since I'm on 0.91a.
Spoiler
{"enabledMods": [
"Adjusted Sector",
"raccoonarms",
"blackrock_driveyards",
"HMI_brighton",
"capturecrew",
"clearCommands",
"chatter",
"lw_radar",
"COPS",
"lw_console",
"diableavionics",
"DisassembleReassemble",
"edshipyard",
"sun_fuel_siphoning",
"galmart",
"hte",
"hostileIntercept",
"hypernet",
"IndEvo",
"interestingportraitspack",
"Imperium",
"kadur_remnant",
"lw_lazylib",
"ArkLeg",
"luddenhance",
"MagicLib",
"missingships",
"Neutrino",
"nexerelin",
"playerflagpackex",
"SEEKER",
"shabro",
"shadow_ships",
"swp",
"bonomel_skilledup",
"speedUp",
"stellics",
"timid_supply_forging",
"Sylphon_RnD",
"tahlan",
"Terraforming and Station Construction",
"THI",
"TORCHSHIPS",
"underworld",
"US",
"vayrasector",
"vayrashippack",
"lw_version_checker",
"XhanEmpire",
"audio_plus",
"shaderLib",
"prv"
]}