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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] BigBeans Ship Compilation  (Read 262628 times)

err0r

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Re: [0.95a] BigBeans Ship Compilation
« Reply #45 on: June 07, 2021, 10:47:37 AM »

UPDATE!Hopefully should've fixed Nit Wing bug when raiding planets.
Should be Save Compatible as nothing was removed just additions and hopefully a bug fix.
Sadly the bug does not fixed. Although i does not started a new game but instead tried to load a save
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #46 on: June 08, 2021, 03:15:38 PM »

UPDATE!Hopefully should've fixed Nit Wing bug when raiding planets.
Should be Save Compatible as nothing was removed just additions and hopefully a bug fix.
Sadly the bug does not fixed. Although i does not started a new game but instead tried to load a save

Please try a new game. If the bug persists send me the log. Same goes for anyone else that had the same bug, please share the crash log.
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #47 on: June 18, 2021, 06:55:55 AM »

Update!



v0.1.4, Finally fixed the Nit Wing bug that was causing crashes on raiding planets. Added Metalhead Heavy DD. Resprited the Marauder a bit and made both its mediums fire forward. Resprited the Brigantine a bit and rerolled it as a Light cruiser, increased its armament as well. Gave the Venture(P) 4 medium missile mounts because I'm evil. Renamed the Messer cruiser to the Maraka Cruiser as there was a name conflict. Added Thrasher(LP) for luddic path. Added Tramp MK2 for all you Tramp fans.

NOT SAVE COMPATIBLE!

Suggestions and feedback very much encouraged!

Download: https://drive.google.com/file/d/1yn4iVnRKj67powzqOBWhHvLWLdevZY3n/view?usp=sharing
« Last Edit: June 18, 2021, 10:10:49 AM by BigBeans »
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shoi

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Re: [0.95a] BigBeans Ship Compilation
« Reply #48 on: June 26, 2021, 02:47:45 AM »

Looks fun, gonna give this a shot!
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dcong89

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Re: [0.95a] BigBeans Ship Compilation
« Reply #49 on: June 26, 2021, 05:55:24 AM »

Look Fun ! and i dont mind re-start new game everytime you guys update your mods , good job
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Killian

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Re: [0.95a] BigBeans Ship Compilation
« Reply #50 on: June 27, 2021, 06:02:55 AM »

Wide Hammerhead looks... interesting. Will have to see how it handles once I start my next campaign.

Marauder and Brigantine seem like they'd make good neutral ships, looking at the designs some more. The old front-and-back Marauder turret config could even be reused for the neutral model; fluff it up as a convoy escort that the pirates have re-engineered into a convoy raider, perhaps.
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #51 on: July 06, 2021, 04:38:36 PM »

UPDATE!



0.1.4.5, Added Drudge, Kingpin and Killskipper. Nerfed Knuckleduster speed. Increased Brigantine DP as it's now a cruiser. Increased Tramp MK2 DP a bit as it has two medium missile mounts. Resprited Acclamator, it now no longer looks like a melted cheese wedge. A multitude of little minor changes to stats here and there I forgot.

Save Compatible with 0.1.4

As per usual be sure to tell me of any issues or bugs or suggestions.

DOWNLOAD: https://drive.google.com/file/d/1NiXuP9OdAF1F1kdr137y3J4g1Yk9Gk9t/view?usp=sharing
« Last Edit: July 08, 2021, 06:01:42 PM by BigBeans »
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #52 on: July 19, 2021, 04:30:01 PM »

Update!



0.1.5.1, fixed various skins not having correct tech tags.

0.1.5.0, Added Bitzer and Traveller. Did another spriting pass on Venator, Brigantine and Marauder sprites to varying results. Nerfed Marauder turn rate. Added Glimmer(TT), Mutt(H) and various bitzer variants. A bunch of little changes to stats here and there again. Fixed Thrasher (LP) not spawning. Last update before tournament.

Save Compatible with 0.1.4.5

DOWNLOAD: https://drive.google.com/file/d/1TXaPFU1r7bGhMzaN2HJxA1ZerpYAEm8S/view?usp=sharing

As always feedback and suggestions very much encouraged!
« Last Edit: July 19, 2021, 05:52:30 PM by BigBeans »
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SLFC

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Re: [0.95a] BigBeans Ship Compilation
« Reply #53 on: July 19, 2021, 05:51:11 PM »

says the file is in the trash, and can't be downloaded
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #54 on: July 19, 2021, 05:56:03 PM »

says the file is in the trash, and can't be downloaded

Yeah, was uploading a hotfix. Try again.
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ArchdukeValeCortez

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Re: [0.95a] BigBeans Ship Compilation
« Reply #55 on: August 09, 2021, 06:33:25 AM »

Cool ship pack. I am especially fond of two, rather familiar looking ships. I'm planning a playthrough using just those 2 exclusively as soon as I am able.

Any chance for more familiar looking ships? Perhaps to help Trek across the stars?
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #56 on: August 12, 2021, 06:42:21 PM »

Cool ship pack. I am especially fond of two, rather familiar looking ships. I'm planning a playthrough using just those 2 exclusively as soon as I am able.

Any chance for more familiar looking ships? Perhaps to help Trek across the stars?

I’m unsure currently. There’s a couple incoming familiar ships including a big one but I might potentially end up splitting them into their own mod once they get a full roster. We’ll see what happens.

Also I’m not familiar with the second one I’m afraid. So most likely not.
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ArchdukeValeCortez

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Re: [0.95a] BigBeans Ship Compilation
« Reply #57 on: August 16, 2021, 08:07:02 AM »

Big is good. I like big. Supercaps are my favorite.
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation
« Reply #58 on: August 16, 2021, 05:49:08 PM »

Big is good. I like big. Supercaps are my favorite.

Not quite a supercap but will be the biggest capital in the mod when its done.
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travhill20

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Re: [0.95a] BigBeans Ship Compilation
« Reply #59 on: August 16, 2021, 08:31:21 PM »

These are dope man. I like the mix of common and unique designs. I'm a bit fan of midline ships so I'll give this a try.
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