I recently lost a fight i shouldn't have because my nadirs keep trying to strafe instead of being the all beam mobile turrets they should be. I feel the large turrets need a slightly larger angle so they can bring more turrets to bear at a time. They kept moving towards the edge of the battlefield only allowing 1 tach to be brought to bear which prevented the critical mass that was needed to kill targets--it was very frustrating to watch. Such a slow ship shouldn't be trying to do drive bys when literally every other ship in the game can simply leave its weapon range so easily.
I could probably have won if i micro manged them and ensured they didn't move from the center of the battle but the AI can't do this--i actually got the 2 nadirs by driving them off into the corner of the map and killing them last. They're wonderful ships and should totally be a menace but because they have all turrets i feel they try to be extremely slow odyessys.