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Author Topic: Make unique colony-affecting global structures be displayed on map with radius  (Read 1523 times)

Linguistie

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^title
Cryosleepers, Coronal Hypershunts and similair things should be toggleable to be displayed on a map, preferably with the radius of how far they work.
I keep forgetting where both of my Cryosleepers and where my Coronal Hypershunt are located, and I didn't find anything in exploration logs.
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Amoebka

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Great idea. Even if you do remember where they are, checking their range from outside their system is a bother. Had to press a ruler against my screen.
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KDR_11k

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Maybe also list discovered but not liberated sleepers and shunts in the "other factors" list since even the ability to grab them later influences your colonizing decisions.
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SCC

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You can press the "consider other factors" button to see if a colony is in range of effect of a structure. It would still be nice to see the range on the map.

Nick XR

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This is a great idea.  Also just the ability to find (saving) these objects in the intel events screen would be huge.

prav

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Showing gates once those become relevant would also be very nice. Having them shuffled away as just an intel category makes planning travel routes unneccessarily cumbersome.
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